Life spells penalty for causing harm - should it apply for harming undead?

Discussion in 'Wishlist Requests' started by Toular, Oct 13, 2019.

  1. Toular

    Toular Avatar

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    So, currently, all healing spells in the Life tree states, "gains a bonus based on the time since the caster harmed any target". Wouldn't it makes sense for that limitation to not apply for undead? Undead are the very opposite of life, so it seems that perhaps there should not be a penalty for destroying them - and perhaps even a bonus.

    This seems particularly true in the case of Banish Undead. The life tree itself has a spell that damages only undead, yet that counts towards getting a healing penalty.
     
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  2. Aetrion

    Aetrion Avatar

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    The penalty exists so that there is more of a point to playing a dedicated healer and not just having everyone cross heal from a DPS deck. I think that makes sense from a gameplay standpoint, and should work that way even in an undead encounter.
     
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  3. Dhanas

    Dhanas Avatar

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    Not sure if banish undead suffers that penality, if it does it's a bug, shouldn't be intended, considering it should affect just heals.