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Light Does Not Animate Correctly When Running

Discussion in 'Release 31 Bug Forum' started by Beaumaris, Jul 2, 2016.

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  1. Beaumaris

    Beaumaris Avatar

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    7/2/2016 8:08 AM
    Title: Light Does Not Animate Correctly When Running
    Reproduction Rate: Repeatable
    Blocker? No
    Details: Light does not properly animate when auto-running.
    Steps to Reproduce: Select auto-run, choose the Light glyph, watch the avatar stop (sometimes feet moving in place) but cast light with no spell animation. It works fine from a stationary position though.
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz (8) System RAM: 32693
    GPU: NVIDIA GeForce GTX TITAN X GPU RAM: 12175
    SotA.EarlyAccess.Win.64.435.Date.07.01.16
    Area: Novia_R3_City_Brittany_Alley
    Loc: (184.9, 44.5, 197.7)
     
  2. Beaumaris

    Beaumaris Avatar

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    I realized I have this on the wrong board - it should be in the animations board.

    Also, Healing Touch has the same issue as Light in the report above. The animation does not play if the Avatar casts it while auto-running and stops to cast.
     
  3. Attenwood

    Attenwood Portalarian Emeritus Dev Emeritus

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    Thank you for reporting! This is a known issue and part of a large series of bugs relating the ability and attack animations performed while moving.
     
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