Still can't see properly at night, and it makes playing the game at night a chore. My brightness slider is at max. With the Light spell, the radius is just so small. In a building it's not bad, but outside it's almost useless. I have recently started trying to use the Night Sight spell from the Moon tree again, even though the incandescent green was making gameplay a joke. I have somehow trained myself to deal with the awful graphics this spell produces because its brightness level is pretty much spot on. I can see things and continue playing. Devs, you need to seriously think about how to manage this problem. If this is the way everyone is playing and they have gotten used to playing in a bad environment - which it seems like we have - it's a big bad black mark on the game and you have to show it to every new player who comes in. If you want a day/night cycle to work, we need a really, really good lighting system. This isn't it. This isn't close. On a sidenote, I would really like a way to tell how far into the day/night it is. Is there a clock? Looking at the sky doesn't seem to help; I don't know why we can look at the sky - it seems meaningless.