The problem with your question is your brain has been assimilated to the exp pool thinking, thus you are in the handful of people I talked about in the OP. Don't misunderstand, it is not an insult. I am simply saying you have been acclimated to the game and figured out how to rationalize it and make it work for you. That is cool. But an normal player, would have never built the pool in the first place and would not understand why anyone would. And they should not have to either. So now that you have this pool, you feel that you should have an advantage. That is the game's fault for leading you that way. But the change I asked for does not change that for you. You can still gain at the same rate. Edit: You do still actually have in an advantage simply because you have the exp to spend right now. That would be most obvious on a training dummy for example. But also, skills don't earn exp as fast as they consume them when leveling. So even in normal "equal" game play there is a fair and earned advantage. And when you talk about time, be very careful. Don't pretend like you don't spend your time prioritized toward the highest exp gain. It makes sense if you are thinking about exp pools. But that does not mean you would spend more time than a normal player, because normal players would prioritize zones based on fun or crafting materials. It is highly likely a normal player would spend more time. And still I ask, what is the problem with asking for a change that does not harm anyone nor change their game play and makes the game better?