1. We have a QA initiative where we work with the community more closely than ever to get your bug reports into the hands of the developers. Please use this forum for LIVE Server bug reporting. Do follow the format below, because it will help us out greatly in responding. If you do not, it's possible your bug report will be misinterpreted, or worse, lost!

    Read BEFORE submitting your first bug: Reporting Bugs… QA 101 Document
    • Disable all Lua Add-Ons by using '/lua unload' in local chat or temporarily move all files/folders out of the SotA Lua folder then restart the game.
      Ensure the issue still occurs before submitting a bug; Support staff will not debug Add-On issues
    • Search for your bug before posting in order to avoid duplicate reports.
    • Only reply to an existing thread if you have additional information for the reported bug. ALL extraneous commentary will be deleted to avoid cluttering the reports.
    • Keep your bug report short and factual.
    • There is no need to submit crash logs. Crash data we require is automatically logged.
    Bug Report Template
    1. Title:
    2. Reproduction Rate:
    3. Blocker?
    4. Details:
    5. Steps to Reproduce:
    6. User Specs:
    To get started, use /bug in-game (/devbug if on QA) to auto-create this template. It will even auto-fill some of the required information and open the browser for you. Then take the information that was just saved to your system's clipboard and paste it into a new QA forum post. Thank you bug hunters!
Dismiss Notice
This Section is READ ONLY - All Posts Are Archived

Masks - Please loosen up the armor type a bit

Discussion in 'Release 62 QA Feedback' started by Vladamir Begemot, Jan 20, 2019.

  1. Vladamir Begemot

    Vladamir Begemot Avatar

    Likes Received:
    Trophy Points:
    Why is Virtue Silver (a metal) mask Leather only?

    Headless Mask (which has no materials) leather only?

    Snowman is cloth.... Ice Nightmare is Leather... are there any even for Heavy?

    Why not just make masks apply to whatever armor type you want instead of making them limited? Having a snowman head on doesn't indicate what type of armor the person is wearing in any form, and helms can be hidden now anyway.

    Masks are a great opportunity for RP but they should have some more liberal application of their patterns.
  2. jiirc

    jiirc Avatar

    Likes Received:
    Trophy Points:
    What is the request? Do you want the pattern to apply to multiple armor types (ie. cloth and leather for one pattern)? If so, the tech may not be there to do that. I'm not sure that any pattern can be applied to multiple armor types.

    If you want more patterns for an armor category, that might be reasonable.

    As for chain, not sure I saw any there. But there were 3 plate helms that I saw (candle helmet, rotten mask, and prisoner mask). Miner's might be plate as well, never looked. But I don't think I saw a cahin one.
  3. Alley Oop

    Alley Oop Bug Brigade – Bug Hunter

    Likes Received:
    Trophy Points: