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Masterworking Necklace or Ring Crashes Crafting Attempt

Discussion in 'Release 31 Bug Forum' started by jiirc, Jul 1, 2016.

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  1. jiirc

    jiirc Avatar

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    Title: Masterworking Necklace or Ring Crashes Crafting Attempt
    Blocker: No
    Repro Rate: 100%
    Details: Masterworking (not a specialization) a necklace or ring results in the crafting window closing and no error message appears in the chat window. Nothing about the attempt shows up in the chat window.
    Steps:
    - Go to a blacksmithing station
    - Place ring or necklace on the table
    - place the 5 silver ingots on the smithing station
    - click the craft button
    - the crafting status bar appears at the bottom of the window
    - the crafting bar should reach the end (indicating the crafting attempt finished)
    - as the bar reaches the end, the crafting window closes
    - there is a debug report (see the report at the end of the post)
    Build: 432




    Debug Error Report:
    UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)Portalarium.<Update>c__Iterator2AA:MoveNext()Portalarium.CooperativeThread:Execute(ExecutionFrame)PortDebug:LogException(Exception)ExitGames.Logging.UnityLogger:Error(Object, Exception)UnityEngine.Debug:LogException(Exception, Object)Portalarium.CooperativeThread.Execute (Portalarium.ExecutionFrame Frame)CraftingStation+<Craft>c__Iterator139.MoveNext ()CraftingStation.ModifyExistingItem (.CraftingUIController currentUIController, .ContainerInstance craftingContainer, Boolean IsBatchItem, System.Action`1 CompletedCallback)RecipesManager.ModifyItemFromRecipe (.ContainerInstance container, .InventoryItemInstance itemInstance, Int32 ingredientHash, ICraftingStation craftingStation, Boolean IsBatchItem, .CraftingCompletedCallback completedCallback)SkillFlagsExtensions.ConvertToMasterworkBonusEffectLevel (SkillFlags objectReference, .PlayerController playerController, .InventoryItemInstance itemInstance)CharacterMath.CraftingMasterworkBonusEffectLevel (.GameEntity source, SkillFlags skillFlags, .InventoryItemInstance itemInstance)SkillFlagsExtensions.ConvertToMasterworkBonusEffectLevel (SkillFlags objectReference, .InventoryItemInstance itemInstance)==========StackTrace00:27:22.592====TimeInvalidOperationException: Archetype with ID=Equipable_Archetypes/ArchetypeRing is neither a weapon nor armor. It should either be excluded from masterowk or set up to be a weapon or armor.=======Message
     
  2. Attenwood

    Attenwood Portalarian Emeritus Dev Emeritus

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    Bug submitted, thank you for reporting!
     
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