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Melee (blades) glyphs mostly hit only 1 target

Discussion in 'Release 32 Bug Forum' started by Albus, Aug 2, 2016.

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  1. Albus

    Albus Avatar

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    Melee (blades) glyphs mostly hit only 1 target, regardless of whether longsword (supposed to hit 2 targets?) or two handed sword (supposed to hit 3 targets) is used. Reposte, Double strike, and Rend hit no more than 1 target with either blade type. Curiously, Thrust seems able to hit 2 targets, again regardless of which blade is used (longsword or two-handed sword). Whirling blades hits multiple targets as per its description.

    I assume most melee glyphs are supposed to hit the number of targets appropriate to the weapon (2 for longsword, 3 for 2-handed swords); alternately, if they *are* supposed to hit only 1 target, Thrust is off in that it hits up to 2 targets (but never 3 targets).

    I've not tested other non-blades glyphs yet, nor Coup de grace this release. Also note that attacks not using glyphs (i.e., free attack) will hit multiple targets.
     
  2. Snazz

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    Been noticing this too. Upgraded to 2HS and even more noticeable
     
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  3. agra

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    Seems to be a consequence of using hard targets (with 'g'). If you don't have a hard target, they (and the fist attacks) sometimes hit multiples although the forward arc appears to be about 20-30 degrees instead of 45, 90, or 180 as it should be.

    Terrible. Horrific. Broken.
     
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  4. Serafina

    Serafina Portalarian Emeritus

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    I've submitted this. Thank you!
     
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