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Meter for SOTA 1.4.1 R62 fix

Discussion in 'Player Created Resources' started by Arpanet, Jul 26, 2018.

  1. Arpanet

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    release 1.1
     
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  2. disorder

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    This is great! Really nice work.
     
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  3. Drake Aedus

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    Very cool, I will give it a try soon!
     
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  4. Xeng

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    Thank you for this great tool, it really helps me optimizing my builds.

    I have noticed that ( at least ) corpion poison hits are counted as hits and therefore changes your %crit chance. Would it be possible for you to exclude poison damage from the hit and %crit chance to give me a better overview as poison can not crit?

    Thanks again and keep up the great work,

    Xeng
     
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  5. Arpanet

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    many dots do not have the crit chance , I try to make a list to exclude them from the calculation
    ver 1.2 i hope
     
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  6. autodeath

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    Would it be please hard to make a signal (switchable, possible background color blink, ...) whenever a critical hit it achieved? It would be very useful for aetheric feedback use.
     
  7. Arpanet

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    How much time do you have to cast "etheric feedback" after a critical hit?
     
  8. autodeath

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    several seconds. 3,4,5? not sure. But even with a delay up to 1s before it's catch by your app would be helpful.
     
  9. Arpanet

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  10. Rinaldi

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    @Arpanet,
    I noticed that hits where i inflict ≥1000 points of damage do not register in the "Max damage" category (it only seems to register hits up to 999).
    I am not sure if DPSOTA is also excluding these hits from the dps calculation.

    Great tool!!! Thanks a bunch :D
     
  11. Arpanet

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    is it difficult for me to reproduce this problem, can you search and send me the log line of that hit?
     
  12. Arpanet

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    I manually tried to insert 3 false lines of logs, in the chatlog, this is the result:
    [​IMG]

    @Rinaldi , can you check if you really have the log line of your critical hit?
     
  13. Rinaldi

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    @Arpanet

    Here is the DPS meter at the end of my run (I ran the meter continuously, and the hits below occurred during this time interval):
    [​IMG]


    Neither Sneak Attack nor Coup de Grace >1000 were registered in the max damage stat.
    ( I have the log file saved as a .csv file if you need it)

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]


    I checked over the course of time, and every time i had a hit >1000 (which were always critical hits), it did not register in max stat. here is another:
    [​IMG]
     
    Last edited: Aug 6, 2018
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  14. Arpanet

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    @Rinaldi
    I see the problem.
    i fix asap
    thx for the bug report :)
     
    Last edited: Aug 6, 2018
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  15. Shadilay

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    Thank you for bringing this up, I was going to as well, I get sneak attacks for around the same pretty often and noticed that they don't like to go to 4 digits.
     
  16. Dread Pirate

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    I'm trying to run the app and having this same problem:

    I did the following:

    Both versions installed, both checked. But still no luck.

    I have previously moved the location of the appdata folder and thinking this may be causing problems. But I don't know how I changed this, or how to change it back to default location. Can anyone help?

    Update: the cog symbol top right hand of options screen has the appdata path. Setting this back to the default location fixed the problem and the damage meter is working!
     
    Last edited: Aug 15, 2018
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  17. Arpanet

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    1.2 incoming
    monday....
    party ? :rolleyes:
     
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  18. Arpanet

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    released 1.2
    in 1.3 I will focus on new features for explorers
     
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  19. Arpanet

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    1.3 released

    I hope you find it useful
     
  20. Drake Aedus

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    Great work Arpanet!