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Mob interrupt spell cast over 95% chance even with GM Tranquility

Discussion in 'World Building, Scenes, Environment, & Overworld' started by Chiasma, Jun 13, 2019.

  1. Chiasma

    Chiasma Bug Hunter

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    06/13/2019 21:53
    Title: Mob interrupt spell cast over 95% chance even with GM Tranquility
    Reproduction Rate:100%
    Blocker?
    Details:
    1. Aggro some mage and archer mob
    2. Cast any healing spell or damage spell with GM Tranquility
    3. Watch the mob always interrupt your spell cast with over 95% chance when they hit you

    Steps to Reproduce:
    User Specs:
    OS: Windows 7 (6.1.0) 64bit
    CPU: Intel(R) Core(TM) i5-2500 CPU @ 3.30GHz (4) System RAM: 32715
    GPU: NVIDIA GeForce GTX 950 GPU RAM: 1960
    SotA.Win.64.992.Date.06.11.19
    Area: swamp01
    Area Display Name: Mysterious Swamp
    Loc: (-130.7, 22.7, -142.1)
    Debug: c3dhbXAwMXx8KC0xMzAuNzQsIDIyLjcxNCwgLTE0Mi4xMzUpfCgwLCAtMC41ODUsIDAsIDAuODExKXwzNTI1LjE5N3w1Mi42MDUyOXwxNS41MjczMQ==
     
    Last edited: Jun 22, 2019
  2. Chiasma

    Chiasma Bug Hunter

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    I find that mob doing critical hit always interrupt spell cast even with GM tranquility. Not sure if it is by design or the effect of tranquility is as small as no effect.
     
    Jaesun likes this.