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more on halted movement

Discussion in 'Release 29 Dev+' started by Xi_, Apr 23, 2016.

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  1. Xi_

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    in addition to any activation of a glyph while moving stopping me from moving and forcing me to re-initialize movement, discarding a glyph does as well.
     
  2. Xi_

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    I was in my game options for unrelated purposes and noticed my 'prevent movement while casting' option was deselected. So I selected it, the glyphs now appear to work the way they are suppose to, things like healing touch no longer halt my movement. however, they do cause a slight pause still, lag, if that makes sense. you are still force to stop if your attempting to use a key stroke instead of the left mouse click to discard.
     
    Last edited: Apr 24, 2016
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