More options

Discussion in 'Archived Topics' started by Feeyo, Sep 24, 2018.

Thread Status:
Not open for further replies.
  1. Feeyo

    Feeyo Avatar

    Messages:
    1,716
    Likes Received:
    2,520
    Trophy Points:
    113
    Location:
    Aelasar’s Forest
    Hi,

    I would love to see some more video/graphics settings and are probably not a lot of work to implement. As having more options to specific options gives us players more options to tweak to taste. And as everyone has a different taste, some want to tweak for full smooth 60fps. Some don't mind the fps and don't care to play a bit slower but having more eye candy.

    * Contrast slider
    * vSync Enable/Disable
    * Texture Quality (low, medium, high, very high)
    * AntiAliasing (2x. 4x, 8x)
    * Shadow resolution (low, medium, high, very high)
     
    Last edited: Sep 25, 2018
  2. Jason_M

    Jason_M Avatar

    Messages:
    770
    Likes Received:
    1,164
    Trophy Points:
    93
    I agree! I'm not sure how much refinement the engine needs or if there will be anotber significant update, but this would be helpful.

    Personally, I would like very high textures with less post processing as an option (I have a relatively low frequency vga with large vram.)

    Personalization would be helpful :)
     
    Nick and Feeyo like this.
  3. Nick

    Nick Avatar

    Messages:
    1,039
    Likes Received:
    1,944
    Trophy Points:
    113
    I'd like an option of always multiplayer online when i enter town or overland. :p
     
  4. Feeyo

    Feeyo Avatar

    Messages:
    1,716
    Likes Received:
    2,520
    Trophy Points:
    113
    Location:
    Aelasar’s Forest
    They should make that the default :)
     
  5. Feeyo

    Feeyo Avatar

    Messages:
    1,716
    Likes Received:
    2,520
    Trophy Points:
    113
    Location:
    Aelasar’s Forest
    I changed the list to accommodate the existing unity internal options. So that it should be at least easier to link those options from the client to Unity editor.
    This should be possible to do and should not be that much work for the devs. Crossing fingers.
     
    Nick and Vladamir Begemot like this.
Thread Status:
Not open for further replies.