1. This forum is for bug reporting of current Live Game Server issues ONLY.
    Be sure to follow the format below, it will help us out greatly in responding. If you do not, your report may not be entered into the system.

    Read BEFORE submitting your first bug: Reporting Bugsā€¦ QA 101 Document
    • Search for your bug in all likely categories before posting in order to avoid duplicate reports.
    • Be sure to provide details of what the issue is and how to re-produce it, but keep your bug report factual.
    • Reply to an existing thread if you have additional information for the reported bug.
      Do not use this forum for commentary, your post will be deleted and you may be moderated, suspended or banned if the activity continues.
    • There is no need to submit crash logs. Crash data we require is automatically logged.
    NOTE: Important information including your location and system specs are automatically put into your clipboard when using /bug in the game (DO NOT add additional system specs unless requested). When starting your post, just use <CTRL>-V to insert the data and fill in the entries with no data.

    Please include Screenshots if possible. Images can be saved on our SotA Discord Server here

    If the clipboard does not work, use and fill in this Bug Report Template:
    1. Title:
    2. Reproducible?
    3. Blocker?
    4. Details:
    5. Steps to Reproduce:
    6. User Specs: (RAM, CPU, GPU and Operating System only)
    Dismiss Notice

[Needs More Info] Blocked when leaving basement in house

Discussion in 'Critical Issues (Blockers, Performance, Crashes)' started by Serialthrilla, Jul 17, 2020.

  1. Serialthrilla

    Serialthrilla Avatar

    Messages:
    2
    Likes Received:
    1
    Trophy Points:
    3
    1. Title:Blocked when leaving basement in house
    2. Reproducible? 100%
    3. Blocker? yes
    4. Details: when leaving basement in house, oeners and co owners are blocked from second floor till the front door is either locked or unlocked. This appears to reset the permissions and allow access again. Or relogging...
    5. Steps to Reproduce: see above
    6. User Specs: (RAM, CPU, GPU and Operating System only): does not matter
     
  2. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

    Messages:
    10,696
    Likes Received:
    16,069
    Trophy Points:
    153
    @Serialthrilla, if you run /bug in game, it'll autogenerate one of these reports and put it on your clipboard for you to paste in, including the specific location info.
     
    liz_the_wiz and Anpu like this.
  3. Serialthrilla

    Serialthrilla Avatar

    Messages:
    2
    Likes Received:
    1
    Trophy Points:
    3
    07/21/2020 15:19 Title: Reproduction Rate: Blocker? Details: Steps to Reproduce: User Specs: OS: Windows 10 (10.0.0) 64bit CPU: AMD Ryzen 5 1500X Quad-Core Processor (8) System RAM: 16313 GPU: NVIDIA GeForce GTX 1080 Ti GPU RAM: 11127 SotA.Win.64.1253.Date.07.17.20 Area: POT_forest_metropolis_02_template/Crossroads Area Display Name: Crossroads Loc: (43.8, 36.2, -273.1) Debug: UE9UX2ZvcmVzdF9tZXRyb3BvbGlzXzAyX3RlbXBsYXRlfENyb3Nzcm9hZHN8KDQzLjc1MywgMzYuMjIzLCAtMjczLjA2Nyl8KDAsIC0wLjcwNiwgMCwgLTAuNzA4KXw4OS43NjMyMXwyOC4wMjYyOHw0LjkzNTY4MQ==
     
    Alley Oop likes this.
  4. Echondas

    Echondas Bug Hunter Bug Moderator

    Messages:
    2,644
    Likes Received:
    3,194
    Trophy Points:
    165
    Gender:
    Male
    Location:
    NY
    Is this still an issue?
     
  5. Ravalox

    Ravalox Dev At Large Moderator SOTA Developer

    Messages:
    1,054
    Likes Received:
    2,202
    Trophy Points:
    125
    Gender:
    Male
    Location:
    Austin, TX
    Still an issue:

    Was able to repro on QA...

    After extensive testing:

    1. The issue is timed. Open/closing doors is not clearing it, if the player waits the effect will clear itself. (approx 10 seconds, but doesnt seem to be consistent)
    2. It's an invisible circle that is between this lot and the one next door.
    3. Not caused by any items on either lot. (I took them both over on QA and put in vacant lot as a house for each and was still able to re-produce it)
    4. Placing an object down on the lot after loading the scene aborts the timed anomaly and allows movement again. (yes, this is not tied to the basement either, I can make it happen just by arriving in scene inside the house)

    Investigation continues.