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Nice bug when using Tailoring Repair Kits

Discussion in 'Release 28 Bug Forum' started by Acred, Apr 17, 2016.

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  1. Acred

    Acred Avatar

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    4/17/2016 4:06 PM
    Title: Nice bug when using Tailoring Repair Kits
    Reproduction Rate: I was able to do this twice (not got anything else that needs that much repair)
    Blocker? no
    Details: When I place an item of Augmented Leather Armor on the Tailor station that has 55/55 damage and use one repair kit it becomes 55/85 damage. When I use a second repair kit it becomes 85/100 damage. This is a different result than if I would take it off the Tailor station to apply the second repair kit.
    Steps to Reproduce: Repair damaged leather armor by putting one repair kit at a time on the Tailor station.
    User Specs:
    OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
    CPU: AMD Phenom(tm) 9750 Quad-Core Processor (4) System RAM: 6144
    GPU: NVIDIA GeForce GT 630 GPU RAM: 979
    SotA.EarlyAccess.Win.64.402.Date.04.05.16
    Area: POT_island_metropolis_01_template
    Loc: (418.9, 77.0, -335.4)
     
  2. Jefe

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    So this is a capability of repairing at a station versus field repairing.

    When you repair at a station then you regain max durability as opposed to just field repair. The effective boost of current and max durability is based on your, in this case, tailoring repair skill.
     
  3. Jefe

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    Consider it like taking a car to a repair shop/work shop versus performing repairs while on the side of the road. One is more effective than the other.
     
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