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[Not a bug] Can't Move Dungeon to a No Dungeon Property Text Doesn't Match This Behavoir

Discussion in 'Player Made Dungeons' started by jiirc, Oct 18, 2018.

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  1. jiirc

    jiirc Avatar

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    10/18/2018 11:49
    Title: Can't Move Dungeon to a No Dungeon Property Text Doesn't Match This Behavoir
    Reproduction Rate:
    Blocker?
    Details: I was playing with the Property Manger and Dungeons. I have a property that doesn't have a dungeon, in Ordinis Mortis, that's on a row lot. I have another property, in Ordinis Mortis, that has a dungeon on it. I put the village lot dungeon into the Property Manager and tried to place it on the row lot proeprty, that doesn't have a dungeon entrance/foyer on it. The message that I received doesn't match the case where there isn't a dungeon on the property. The message doesn't indicate that there isn't a dungeon entrance on the lot. Instead the message indicates that the dungeon can't be placed because the dungeon is to big. This was confusing as it implied that I could place it but the sizing was wrong, when the real error is that there isn't a dungeon entrance on the lot.
    Steps to Reproduce:
    1) Place a dungeon into one of the Property Manager slots.
    2) Add the dungeon to a lot that doesn't have a dungeon on it (drag the dungeon to the No Dungeon marked slot).
    3) Check out the message that appears on screen.
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i5 CPU 661 @ 3.33GHz (4) System RAM: 12222
    GPU: NVIDIA GeForce GTX 960 GPU RAM: 4053
    SotA.QA.Win.64.751.Date.10.17.18
    Area: POT_grassland_metropolis_01_template/Ordinis Mortis
    Area Display Name: Ordinis Mortis
    Loc: (76.9, 36.0, -285.4)
    Debug: UE9UX2dyYXNzbGFuZF9tZXRyb3BvbGlzXzAxX3RlbXBsYXRlfE9yZGluaXMgTW9ydGlzfCg3Ni45MzIsIDM2LCAtMjg1LjQzMSl8KDAsIDAuNzUzLCAwLCAtMC42NTgpfC00NjQuMTgzfDI0LjI0ODU0fDEyLjM2NDQy
     
  2. BurningToad

    BurningToad Dev Emeritus Dev Emeritus

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    Actually, currently there is a size restriction. If you start your dungeon on a village lot for example, you can not move it to a row lot. Dungeons also keep the dungeon piece limit for the size lot that they were started on. We will likely be able to improve this in the future, but in order to get the magic mover feature out more quickly, that is the way it works for now.
     
    Jaesun and Alley Oop like this.
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