NPC Archer Damage to excessive

Discussion in 'General Discussion' started by Kuvu, Aug 2, 2016.

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  1. Kuvu

    Kuvu Avatar

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    The damage of npc archers is just ridicules it really needs to be looked into.
     
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  2. Umuri

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    They die pretty fast, and they have run mechanics to run away when engaged in melee.
    The trick is to take them out first.
     
  3. Jebediah

    Jebediah Avatar

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    I agree with Kuvu that the damage from archer based mobs is disproportionate to other damage types.

    One example which I've been dealing with can easily be seen in Hilt.
    On one of the lower floors, there are Hardened Skeletal Archers alongside a Lich Mage. I'm adventure level 42 and the archers are currently orange with 400hp, where-as the lich is red with 1200hp. I can easily solo the lich without issue, but the archer can take me out in under 30 seconds while i'm spamming heals. They seem to have a higher critical chance, which I'd have to attribute to them being dex based, so it's not uncommon to get hit by them for 100+ damage critical hits via their Aimed Shot.
     
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  4. Roycestein Kaelstrom

    Roycestein Kaelstrom Avatar

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    Right now they all drop shoddy bow. Their damage should be shoddy too.
     
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  5. Lazlo

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    Yeah, there's no balance at all with NPC mob types. Archers are much stronger than fighters and you could take a nap with multiple mages attacking you and be fine.
     
  6. Barugon

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    Shoddy short bow base damage is 2-7!
     
  7. Pikegirl

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    They hit like a truck. Archers are the mini-bosses of the game with crappy loot :)
     
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