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NPC mage spells still goes off when mage is knocked down at start of cast

Discussion in 'Combat, Skills, & Magic' started by Summer Breeze, Feb 6, 2019.

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  1. Summer Breeze

    Summer Breeze Avatar

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    02/06/2019 19:09
    Title: NPC mage spells still goes off when mage is knocked down at start of cast
    Reproduction Rate: 100%
    Blocker? No
    Details:
    When an NPC mage starts casting a spell, a heal for instance, and it gets knocked down before the casting is finished: the spell still goes off (i.e. the heal still applies even though the mage is down).

    Steps to Reproduce:
    Find a mage mob, wait for it to start casting, knock it down before the cast finishes, see the spell still being applied.

    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz (8) System RAM: 16324
    GPU: AMD Radeon (TM) R9 390 Series GPU RAM: 8168
    SotA.Win.64.906.Date.02.05.19
    Area: Novia_R2_Hills01_CragFoothills
    Area Display Name: Crag Foothills
    Loc: (-131.7, 59.3, -72.8)
    Debug: Tm92aWFfUjJfSGlsbHMwMV9DcmFnRm9vdGhpbGxzfHwoLTEzMS42OTksIDU5LjM0NywgLTcyLjgzMSl8KDAsIC0wLjk1NiwgMCwgLTAuMjk1KXwtNTc0LjYwMzF8MjUuOTA0MzV8Ni4xMDE5OTM=
     
  2. golruul

    golruul Avatar

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    This isn't limited to casting.

    If a large mob with a lengthy swing animation starts swinging at you, you're going to get hit. Even if you stun/trip them at the very beginning of the animation, that swing WILL be applied. More generally, once a mob decides to execute an action, it WILL happen.
     
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