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Owl's Head Map - Each exit shows up twice (2 icons at each exit)

Discussion in 'World Building, Scenes, Environment, & Overworld' started by Rinaldi, Feb 23, 2019.

  1. Rinaldi

    Rinaldi Avatar

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    02/23/2019 17:35
    Title: Owl's Head Map - Each exit shows up twice (2 icons at each exit)
    Reproduction Rate: 100%
    Blocker? no
    Details: see pics:the upper pic is the south exit showing the two icons, the bottom 2 pics is what appears when i hover the mouse over each icon. The same issue exists with the west entrance.
    Steps to Reproduce: open the map.
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz (8) System RAM: 32709
    GPU: NVIDIA GeForce GTX 1070 GPU RAM: 8088
    SotA.QA.Win.64.807.Date.02.22.19
    Area: OwlsHead
    Area Display Name: Owl's Head
    Loc: (102.3, 63.4, -218.2)
    Debug: T3dsc0hlYWR8fCgxMDIuMjY3LCA2My40NDMsIC0yMTguMjEyKXwoMCwgLTAuOTU0LCAwLCAtMC4zKXwtNTc0Ljg5ODN8OC4xMzA3MzJ8Ni41MTYwMjg=
    [​IMG]
     
  2. Undone

    Undone Trap Master Moderator SOTA Developer

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    Likely an artifact from this being an old map and displaying the POIs put there by the person who originally made the map. Can you check to see if the doubled icons are on different layers? The in-game map dynamically populates with POIs based on your character knowledge - these dynamic ones should be on a separate layer though.
     
  3. Rinaldi

    Rinaldi Avatar

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    @Undone,
    The duplicated exit icons are in different layers.
    The "South Entrance/Exit" icon and the "West Entrance/Exit" icon are in the "POI" layer
    The "South Exit to Hidden Vale" icon and the "West Exit to Hidden Vale" icon are in "My Layer"

    Even if they are in different layers, it seems to me there should still only be one icon.
     
  4. Undone

    Undone Trap Master Moderator SOTA Developer

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    Agree. I was just explaining why there were two icons there for some of those locations. When we remove the manually placed ones they will no longer be there when you go to that map on the website since they are dynamically populated in the game.