Dismiss Notice
This Section is READ ONLY - All Posts Are Archived

Owlshead error

Discussion in 'Release 36 Dev+ Bug Forum' started by Themo Lock, Nov 9, 2016.

Thread Status:
Not open for further replies.
  1. Themo Lock

    Themo Lock Avatar

    Messages:
    4,891
    Likes Received:
    17,639
    Trophy Points:
    165
    Gender:
    Male
    Location:
    Australia
    11/10/2016 2:15 AM
    Title: Owlshead error
    Reproduction Rate: 100%
    Blocker? no
    Details: posted below
    Steps to Reproduce: enter owlshead
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz (8) System RAM: 16328
    GPU: NVIDIA GeForce GTX 970 GPU RAM: 4058
    SotA.EarlyAccess.Win.64.412.Date.11.08.16
    Area: OwlsHead
    Area Display Name: Owl's Head
    Loc: (109.4, 63.7, -232.9)

    Message
    =======
    NullReferenceException: Object reference not set to an instance of an object

    Time
    ====
    02:14:04.482

    StackTrace
    ==========
    Combatant.CharacterDied (Portalarium.SotA.GameServer.Shared.HealthAdjustmentInfo healthAdjustmentInfo)
    BaseCharacterController.CharacterDied (Portalarium.SotA.GameServer.Shared.HealthAdjustmentInfo info)
    BaseCharacterController.CheckForDead (Portalarium.SotA.GameServer.Shared.HealthAdjustmentInfo info)
    NPCController.SyncNetworkHealth (Single newHealth)
    NPCController.OnPhotonViewUpdate (Portalarium.Common.Network.DataBuffer stream, PhotonMessageInfo info)
    PhotonView.ExecuteViewUpdate (Portalarium.Common.Network.DataBuffer pStream, PhotonMessageInfo info)
    NetworkingPeer.ExecuteViewUpdate (Portalarium.Common.Network.DataBuffer viewUpdate, .PhotonPlayer sender)
    NetworkingPeer.Lite.LiteGameInterface_client.IEvent.Custom (Int32 ActorNr, PunEvent EvCode, Portalarium.Common.Network.DataBuffer Data)
    Lite.LiteGameInterface_client.RcvEvent (IEvent Owner, Portalarium.Photon.PortMessage portMessage)
    OutgoingMessageQueue.RcvEvent (IEvent Owner, Portalarium.Photon.PortMessage portMessage)
    NetworkingPeer.OnEvent (ExitGames.Client.Photon.EventData photonEvent)
    UnityEngine.Debug:LogException(Exception, Object)
    ExitGames.Logging.UnityLogger:Error(Object, Exception)
    PortDebug:LogException(Exception)
    NetworkingPeer:OnEvent(EventData)
    ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(Byte[])
    ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
    ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
    PhotonHandler:Update()
     
  2. Themo Lock

    Themo Lock Avatar

    Messages:
    4,891
    Likes Received:
    17,639
    Trophy Points:
    165
    Gender:
    Male
    Location:
    Australia
    a few steps in and bebug is saying something gone terribly wrong

    Message
    =======
    No Entity found. Recursing up through the hierarchy for new parent.

    Time
    ====
    02:17:49.064

    StackTrace
    ==========

    and also this one...

    Message
    =======
    No Entity found. Something has gone terribly wrong!.

    Time
    ====
    02:17:49.065

    StackTrace
    ==========
     
Thread Status:
Not open for further replies.