Plain Roving Encounter - Show the limits of the map

Discussion in 'Wishlist Requests' started by Warius, Oct 14, 2021.

  1. Warius

    Warius Avatar

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    When farming roving encounter, half of the time I get out of Plain Encounters by mistake because of my high movement speed and the fact one can't see the limit of the scene on the map.

    Other roving encounter scenes don't have this issue since the limits are easier to understand, but for plains I really find it difficult to spot them with accuracy.

    Could something be done on the map?

    Thanks!
     
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  2. Sannio

    Sannio Lead Quest and Level Designer Moderator SOTA Developer

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    Thanks for the suggestion. I'll see what I can do when I get the chance. Issue #69770
     
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  3. FarmerJack

    FarmerJack Avatar

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    The way I have been handling this problem is to travel from resource to resource, mostly from harvestable tree to tree.
    I know that they are within the boundary, as are the "random" bandits or whatever, thus I keep my avatar inside.
     
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  4. grendal1971

    grendal1971 Avatar

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    I second this if it's an easy fix. I have found myself accidently zoning out several times running from baddies or taming, usually a quick backflip saves the day.
     
  5. Gwendolyn Obscuro

    Gwendolyn Obscuro Bug Hunter

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    While you are looking into this can you consider shrinking the roaming area for dragons in these scenes? Not dramatically, but dragons have a tendency to land right on the edge of the scene where when you stand next to them to fight them you can actually see the novia warning. Combine that with their gust skill and I have been pushed out of scene many a time. If shrinking the roam area would make them leash whenever near the edge than we are better off how it is now, but if not then it would be great to be gusted out less often.
     
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  6. Sannio

    Sannio Lead Quest and Level Designer Moderator SOTA Developer

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    I'll look into that, too. Thanks for the suggestion.
     
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