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Player can move when falling

Discussion in 'Release 33 Bug Forum' started by Gatsu., Sep 4, 2016.

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  1. Gatsu.

    Gatsu. Avatar

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    this is not realistic at all.. just old videogames (years 80-90) make this working :)

    my suggestion? leave player move during falling only if DASH skill is used.

    i understand that moving player during falling it's necessary to walk on stone stairs / bleachers /hills ... i wrote some 3d online game... and block player movents on Y falling can do a lot of issue on realistic movements or freeze the player on some situations.

    but on some scenes, like the stairs on Etceter Crag Mines, or the Canyons on Wilton Folly .. it's necessary to prevent player to walk down vertical stone walls just touching the walls..

    on canyons can be an hard thing to fix (without making 3d scene model much more complicated adding planes that force the player to a free fall)

    but on etceter mines, just add this invisible PLAN on top of vertical holes from floors. touching that plan make player fall down without ability of move... .. this ability can be REACTIVATED when feet of player are together on a non-too-much-inclined plane.
     
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