I gave it a 3, but only because I had one too many crashes, and in particular, the issue loading at 94% and then stopping, which several people apparently had. The negative - Player run towns with an enormous amount of items creating lots of lag. I don't know what others experienced, but for the most part, I tried to stay away from places like Valemark. (I crashed at one point when approaching the maze). I find it peculiar that the lag happened as I was running in the 64 bit mode with windows 7 pro and 32 gigs of memory ram with 4 gigs of video ram. Should have handled it. Of course, I ran it in 32 bit mode for a bit and ran into similar issues. The positive - 3D world map. I like the new look, although it still would be nice to be able to identify hexes outside of towns/villages and other 'points of interest'. The new Island player zones were awesome. Really nicely done. The animals are starting to look more realistic. Thumbs up to the artist that worked on them. Of course, I could also say the same for the NPC's. The new player target highlights threw me off at first. I didn't really know what to make of them. But I do admit, it makes it easier to identify friend from foe. There are a number of things I didn't try out such as player secure trading, so I really can't comment on them. All of the new scenes in the game were outstanding. I really liked the Graff mines and the two hidden areas that you needed to hammer through in order to get at the nice gems. Would love to see some of those levers actually do something in that mine. Just one comment outside of the overall review. I really wish there was some control over the type of buildings one can place in certain areas. Seeing 3 to 4 lighthouses in Kingsport, in a row, had me shaking my head. One should not be able to place a lighthouse on a stream/river.