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Port Mirren in game map has wrong rotation

Discussion in 'World Building, Scenes, Environment, & Overworld' started by Drake Aedus, Feb 3, 2019.

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  1. Drake Aedus

    Drake Aedus Avatar

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    As seen here as well: https://www.shroudoftheavatar.com/map/?map_id=407


    Wind recreated our very first home on Port Mirren from R13 as an early Valentines Day gift. Noticed the map is broken.


    02/03/2019 21:03
    Title:
    Reproduction Rate:
    Blocker?
    Details:
    Steps to Reproduce:
    User Specs:
    OS: Windows 8.1 (6.3.0) 64bit
    CPU: AMD FX(tm)-8350 Eight-Core Processor (8) System RAM: 24540
    GPU: NVIDIA GeForce GTX 1070 GPU RAM: 8030
    SotA.Win.64.901.Date.02.01.19
    Area: VillageIslandVariant1
    Area Display Name: Port Mirren
    Loc: (284.1, 133.5, -264.2)
    Debug: VmlsbGFnZUlzbGFuZFZhcmlhbnQxfHwoMjg0LjA3OCwgMTMzLjQ4NiwgLTI2NC4yMDIpfCgwLCAtMC42NjYsIDAsIC0wLjc0Nil8ODAzLjU2ODR8MTIuODc5NjZ8MTEuODkwMjE=
     
  2. Undone

    Undone Trap Master Moderator SOTA Developer

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    Positioning should be fixed. Lots will take a few days to correct themselves.
     
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  3. Retlaw

    Retlaw Avatar

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    @Undone Estercove and Brave Coast suffer the same issue and are based on the same map if you could hit those too.
     
    Jaesun and Alley Oop like this.
  4. Undone

    Undone Trap Master Moderator SOTA Developer

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    Should be set, thanks!
     
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