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Punching is still too short ranged.

Discussion in 'Release 50 Feedback Forum' started by Merv DeGriff, Jan 31, 2018.

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  1. Merv DeGriff

    Merv DeGriff Avatar

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    Ever since pugilism was added I keep checking back to see if its range was adjusted to allow for less frustrating use. (I have a build I'd like to try... its silly, but I want to.) The range of punching is short to the point that often my elbow is in the training dummy. Or I have to close so close, that melee opponents back up and out of range again... even wolves that bite.

    C'mon just make pugilism's range match a dagger or better? It's silly.

    https://www.shroudoftheavatar.com/f...even-against-a-melee-wolf.100504/#post-880501
     
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