Puncture will now hit up to two targets.

Discussion in 'Skills and Combat' started by Kain Darkmoor, Dec 15, 2017.

Thread Status:
Not open for further replies.
  1. Kain Darkmoor

    Kain Darkmoor Avatar

    Messages:
    593
    Likes Received:
    1,227
    Trophy Points:
    63
    From build 713.

    Is this a lowkey huge boost to polearms? One of the main reasons blades is so great is that most of it's skills hit two targets.

    Anyone else have thoughts on this?
     
    Numa and Bankee like this.
  2. Sara Dreygon

    Sara Dreygon Avatar

    Messages:
    1,678
    Likes Received:
    5,830
    Trophy Points:
    113
    Gender:
    Male
    Yeah, it's a good boost to then. Running two people through with a polearm and DOTting both is well in line with the "polearms hits more targets" idea and differentiates it from rend some.

    Seems a great change.
     
    Spoon, Bankee and FrostII like this.
  3. Yakamo LLTS

    Yakamo LLTS Avatar

    Messages:
    520
    Likes Received:
    887
    Trophy Points:
    63
    Location:
    Massachusetts
    makes sense to hit at-least 2. i think of puncture as penetrating a target completely. that's hott
     
  4. Sea Hunter

    Sea Hunter Avatar

    Messages:
    268
    Likes Received:
    552
    Trophy Points:
    28
    Gender:
    Male
    I am using Polearms in my build now and this makes it even nicer :) Oi Sir's! I think I shall run you through!
     
  5. Jezebel Caerndow

    Jezebel Caerndow Avatar

    Messages:
    3,118
    Likes Received:
    7,912
    Trophy Points:
    153
    I cant wait to try this out.
     
    jolanar likes this.
  6. Numa

    Numa Avatar

    Messages:
    2,891
    Likes Received:
    5,620
    Trophy Points:
    153
    Gender:
    Male
    Location:
    Breaker's Landing
    Isn't Puncture also supposed to ignore avoidance now?
     
  7. DenKirson

    DenKirson Avatar

    Messages:
    3
    Likes Received:
    11
    Trophy Points:
    3
    Hitting two with Puncture has been around for a while.
    The fact that even when Puncture misses, the bleeding effect still gets applied AND the bleeding stacks, makes Puncture extremely good. It's so good that I have stopped using the Ice Fist Combos - Icy Puncture does away with the bleed, and the need to prep two glyphs ultimately makes the combo weaker in terms of rate of output than normal Puncture's guaranteed stacking bleed.
    Pull/Skewer/Sweep to keep them where I want them (right in front of me) and turn them into a pin cushion with as many Punctures as possible.

    Meanwhile, I've dropped Push from my deck, it is counter intuitive to the rest of the Polearm skillset. If only it had the same 100% reliability of Pull always moving the target (the Ice Fist Combo making it 100% is nice, but it feels like a waste when Glacial Glissade is the only reason I have Ice Fist bloating my Deck, how about some more elemental combos here?).
     
    Last edited: Dec 18, 2017
    Numa and Spoon like this.
  8. Kain Darkmoor

    Kain Darkmoor Avatar

    Messages:
    593
    Likes Received:
    1,227
    Trophy Points:
    63
    I don't know if it's intended or not but it also works on undead, which is nice. The bleed portion that is.
     
    Last edited: Dec 18, 2017
    Numa likes this.
  9. Numa

    Numa Avatar

    Messages:
    2,891
    Likes Received:
    5,620
    Trophy Points:
    153
    Gender:
    Male
    Location:
    Breaker's Landing
    This has got to be a bug, unless the blade equivalent also works on the undead.
     
    Fister Magee likes this.
  10. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

    Messages:
    15,747
    Likes Received:
    19,501
    Trophy Points:
    153
    rend does not work on undead.
     
    Numa likes this.
Thread Status:
Not open for further replies.