Not trying to gripe, just a friendly reminder that quest XP has literally been an insult in most cases, and bumping it up to 10x that amount... well honestly it's still weak (outskirts excepted). As an example, finishing the main questline, the big shabang at the end, is 2 million if it is 10x the normal amount. 2 million... that's like 6 minutes in a Control Point? And for crafters, you can get nearly that from crafting one of each ugly sign. So 10x is probably the FLOOR of what adventure XP should be NORMALLY, considering it is a 40 hour experience if you're going through normally. One exception, the Outskirts, which are the ONLY good questing XP in the game, are now going to be worth 2.5 million each. So basically the incentive is going to be to go do those, then quit beause suddenly "man XP used to be good now it sucks". I know Bilbo never made it past the starting zone, but here's the progression: Outskirts: Good XP -> Rest of the quest line: So spread out and attention intensive that you're only getting a quest finished every now and then, and there's usually only a few per scene. Anyway, it's nice to hear it happening finally. It should be the norm at a minimum (And you better tone down the outskirts if it IS the norm).