Are/will we be allowed to make slugs noble? That way, you lose a skill slot, but keep the slugs out of your deck circulation.
That is an awesome suggestion from the perspective of playing the armor wearer, but does it balance enough against the purpose of slugs? Currently they are added to a deck not only to balance inappropriate gear selection, and heavy armor, but also low deck size. If I have four skill slots locked, and make one slug, then I could just put 6-12 actual cards in my deck, all high efficiency choices, and skip the penalty for not having the right deck size, put on full plate and skip the penalty for heavy armor, use a heavy mace and shield and skip the penalty for my hands being occupied, and be building massive combos constantly while using my three WORKING noble skills... That will require serious rebalancing. Off the bat I think I'm actually against it.