Discussion in 'Release 58 QA Feedback' started by BurningToad, Sep 19, 2018.
No rough patch notes?
We need patch notes please.
Patch notes is all we need ... - for now
Otherwise we have no idea what to poke or where.
We here at the Academy do have ideas what to poke and where and when. We don't need any patch notes for that.
Patch notes aren't going to help much as there is a good chance that lots isn't in the build yet. so even if it's in the otes, doesn't mean it's in the build.
And they aren't going to tell us what is currently added to the build either.
The rumor around was that today was lockdown...which i dont believe it is. So yeah. Not really getting much done today. One thing for sure...the video is so crisp and clear...wish it was like that when the releases go live..seems to get muted.
That's right - but to say it with the words of Darkstarr:
"I am so excited ..." adding: "... about the patch notes"
Really, it's a monthly celebration. It's the moment we see, what definitely comes true!
Sometimes, to read the patch notes is more interesting than to enter the game and find out about ...
Well, at least about a few days until the patch notes are done and all stuff is in
So interestingly I was in Epitaph last night going in past the slimes and my water pet aggroed a slime.. I was past the point they can follow, but the pet continued to attack.. I went back to check.. the pet took no damage, but the slime did. Not sure if that is a bug or not. Also noted the crocodile in the water in Epitaph to the left of the stairs, you can damage him if he can't reach you, but you can't kill him till you enter the water. Feedback would be that allowing damage would make you think you could kill them; maybe removed damage as well. I was using a bow for this damage.
I've noticed this month after month. In QA I go WOW! every time. And there's some wow in the Live build, but not as much. I was going to try to figure out why this time, once again, by making sure everything matches up as far as settings.
But maybe it's because they had us on a new version of Unity last month in QA, but it didn't make it into live. (Haven't got QA yet this month, downloading now on the laptop since we're traveling).
No WoW! factor in this months QA. Sorry.
At least not the eye candy WOW.
There is a new QA patch available, build 744!
Patch notes are being worked on, but things are still in a lot of flux with the office move and figuring out which features will make it in the release or not.
No, I mean every month QA looks a bitter better than the Live version that follows. Crisper font, subtly nicer graphics. It's close, hard to tell the specifics, but QA always looks better. Just wondering why.
Saw things related to QA in the weekly email:
Player Made Dungeons (building)
30+ More Dyeable Decorations
New Store Weapons (Hammers, Bow, Shields)
2018 Spooky Content
Tons of Bug Fixes
Final R54 Livestream Item: Leaf Backpack
Final R55 Livestream Item: Silver Serpent Wand
Yes also noticed that and also performance is much better. Maybe the production branch has much more garbage leftovers from the past?
The QA server will be brought down around 11:00 AM CDT for up to an hour. We will be copying data over from live again and testing some data migrations.
yeah i just picked up my dungeon entrance ...no clue what to do there. I guess take it to a table and salvage it. Not gonna get into the dyeing as that is pretty straight forward. Didnt notice any new weapons unless at specific NPCs i checked combat mercs and saw nothing yet. No clue where to look for Wyverns. And well the wand and backpack wont show up til R58 goes live...LOL. Thing i just about covered things. LOL
I do not think they are asking for the release notes that going into release, I think they want to have some notes on the current fixes/features added to the QA build. So that we know what to test.
Were the Undead pets looked at in terms of balance and their scaling issues?
Just put in a fix that should prevent you from taming if a creature is out of reach. Might not be in for another patch or two though.
@Undone This won't affect taming range though right?
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