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Random Encounter Room 2 with connection 2 resets when dungeon exited

Discussion in 'Player Made Dungeons' started by jiirc, Sep 25, 2018.

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  1. jiirc

    jiirc Avatar

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    09/25/2018 21:31
    Title: Random Encounter Room 2 with connection 2 resets when dungeon exited
    Reproduction Rate: Tried once (may only be an issue with a town lot dugeon)
    Blocker? No
    Details: I created a dungeon on a town lot. I placed a Random Encounter 2 room and change the Connections to 2. I had to exit the dungeon to referesh the points counter (I deleted some high point counters while building out the dungeon). When I came back in the Random Encounter 2 Room had reset to Connection 1. There was an opening where the Connection 2 was, but when you go past that area, it blocked itself off. The Build icon was where the Connections 1 icon is normally placed, not where the Connections 2 build icon is.
    Steps to Reproduce:
    1) Place a Tomb Dungeon entrance on a town lot.
    2) Place a Stone Dungeon Foyer on the entrance.
    3) Enter the dungeon.
    4) Build out a dungeon, placing a Random Encounter 2 room as part of the dungeon. Change the Connection to 2
    5) Build it out some more.
    7) Leave the dungeon.
    8) Come back into the dungeon.
    9) Go to where the Random Encounter 3 room was placed.
    10) With luck the room will have reverted back to Connection 1 with the exit on the West side of the room and not on the East. You may see a shimmer on the East side of the room.

    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i5 CPU 661 @ 3.33GHz (4) System RAM: 12222
    GPU: NVIDIA GeForce GTX 960 GPU RAM: 4053
    SotA.QA.Win.64.747.Date.09.25.18
    Area: PlayerDungeon_DungeonStone
    Area Display Name: Stone Dungeon
    Loc: (-10.0, 9.0, 52.0)
    Debug: UGxheWVyRHVuZ2Vvbl9EdW5nZW9uU3RvbmV8fCgtMTAuMDI2LCA5LjAwNSwgNTEuOTg0KXwoMCwgLTEsIDAsIDAuMDIpfDU0Mi4yNTAxfDMxLjM3NjM1fDE4
     
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