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Ranged Crit Chance not calculated as expected

Discussion in 'Release 35 Bug Forum' started by WehTeheFf, Oct 29, 2016.

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  1. WehTeheFf

    WehTeheFf Avatar

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    I might regret posting this, but the critical chance for ranged seems to be too high for me according to the formula that @Chris posted.
    Don't get me wrong, I love it, but it doesn't seem to be behaving as intended.

    Char stats:
    Adv-Lvl: 72
    Dex ~85 (depending on day/night and if the buff has run out infight)
    Armor Weakpoints: 80 (5% according to tooltip)
    Base Crit of Longbow: 5%
    Crit-Bonus on Gear: 1.3%

    So iirc the crit chance should be: (8.5%+5%+5%) * 1.013 = 18.74%

    I gathered the following data at Sequanna Colossus fighting Hardened Skeletons, Liches, Bandits and Wolves:

    Total Attacks 991
    Miss 31
    Miss % 0,03128153
    Crits 245
    Crit % 0,24722503

    Autoattacks 221
    Autocrits 67
    Auto % 0,30316742

    Aimed 67
    Aimed Crit 15
    Aimed % 0,2238806

    Rapid 485
    Rapid Crit 112
    Rapid % 0,23092784

    Disabling 49
    Disabling Crit 5
    Disabling % 0,10204082

    Pierc Br 64
    Pierc Crit 19
    Pierc % 0,296875

    Shock Arr 65
    Shock Crit 22
    Shock % 0,33846154

    So my actual crit rate seems to be at roughly 24.7%. Was there an undocumented tweak to the formula? If so, then I'm happy about it. If not then something's not right (please take your time fixing it though :p).
    Of course I'm not 100% sure if the higher crit rate might be related to positioning even though I was fighting alone all the time and thus not scoring many hits from behind.
     
  2. Margaritte

    Margaritte Avatar

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    Thanks so much, @WehTeheFf! I submit this to the team :D
     
  3. WehTeheFf

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    You're very welcome @margaritte . Thanks for working in the Bug Brigade :)
     
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  4. WehTeheFf

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    Just wanted to post an update on this:
    The critical chance BONUS from gear seems to be working fine. I did a test run today with a +17% crit chance Bow which increased my crit rate to about 28%. That's ~4% more than without the crit bonus on the bow (24 * 0.17 = 4.08).

    So it's only the base crit chance that calculates differently than expected.
     
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