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Reflective things that shouldn't be

Discussion in 'World Building, Scenes, Environment, & Overworld' started by Barugon, Jul 20, 2018.

  1. Barugon

    Barugon Avatar

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    07/19/2018 23:23
    Title: Reflective things that shouldn't be
    Reproduction Rate: Various items
    Blocker? No.
    Details: There are some things that are reflective that shouldn't be, like my manhole basement entrance and this cute little bunny rabbit pictured below.
    Steps to Reproduce: See "Details".
    User Specs:
    OS: Linux 4.17 unknown 64bit
    CPU: AMD Ryzen 7 1700 Eight-Core Processor (16) System RAM: 32157
    GPU: GeForce GTX 1070/PCIe/SSE2 GPU RAM: 8192
    SotA.QA.Linux.64.719.Date.07.19.18
    Area: Novia_R7_Forest01_02
    Area Display Name: Blood River Forest
    Loc: (421.0, 43.3, 269.6)
    Debug: Tm92aWFfUjdfRm9yZXN0MDFfMDJ8fCg0MjEuMDQ3LCA0My4yOTEsIDI2OS41NTgpfCgwLCAwLjk5OCwgMCwgLTAuMDU1KXwtMTI2NS4xNTF8MzYuMTMzNzl8Ni43NjI3Mw==

    [​IMG]
     
  2. Vas Corp Por

    Vas Corp Por SotA Dev Moderator SOTA Developer

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    OS: Linux 4.17 unknown 64bit

    Shader issues with Unity/Linux compatibility. That's why you're seeing so much shiny stuff while others do not (they're not running Linux).
    SOTA-60796

    Thank you!
     
    Jaesun, Barugon and Feeyo like this.