Dismiss Notice
This Section is READ ONLY - All Posts Are Archived

[Repro Needed]dead kobold slides around the floor

Discussion in 'Release 39 Bug Forum' started by Elnoth, Feb 24, 2017.

Thread Status:
Not open for further replies.
  1. Elnoth

    Elnoth Avatar

    Messages:
    724
    Likes Received:
    1,557
    Trophy Points:
    93
    2/25/2017 4:05 PM
    Title: dead kobold slides around the floor
    Reproduction Rate: 1 out of maybe 200 kobolds I have killed today?
    Blocker? no
    Details: I killed a kobold, then it's dead body kept sliding around the floor in a "patrol" pattern at walking pace
    Steps to Reproduce: for me just kill a kobold, don't know how to reproduce it consistantly
    User Specs:
    OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
    CPU: Intel(R) Xeon(R) CPU X5650 @ 2.67GHz (12) System RAM: 24567
    GPU: NVIDIA GeForce GTX 980 Ti GPU RAM: 6047
    SotA.EarlyAccess.Win.64.563.Date.02.24.17
    Area: Novia_R11_Hills01_ElysiumMines
    Area Display Name: Elysium Mines
    Loc: (-11.3, -10.1, 64.1)
     
    Garfunkel Humperdinck likes this.
  2. Grimbone

    Grimbone Avatar

    Messages:
    575
    Likes Received:
    957
    Trophy Points:
    63
    Gender:
    Male
    Location:
    USA
    I can confirm I have seen this "Dead Slide" bug in Shrekk.
     
  3. Attenwood

    Attenwood Portalarian Emeritus Dev Emeritus

    Messages:
    6,910
    Likes Received:
    5,863
    Trophy Points:
    153
    Having difficulty reproducing this internally. If possible, we'd love to know about more concrete ways to reproduce this issue. :)
     
  4. jammaplaya

    jammaplaya Avatar

    Messages:
    1,139
    Likes Received:
    1,995
    Trophy Points:
    113
    @Attenwood I took note of the circumstances when I last was able to cause this to occur.

    It was against a Kobold Mage, in K'rawl. My final blow to it was a critical hit caused by 'Spinning attack' in the polearm tree.

    The area of the final blow was fairly clear, a little ways away from a nearby wall, so I don't believe 'cover' had anything to do with it.

    It slid in one direction, and then in another direction, almost as if it had gone back to 'patrol' mode, thinking it was still alive, but no longer in combat.

    Not sure if it will help but that's what I could find out. ^^
     
  5. Elnoth

    Elnoth Avatar

    Messages:
    724
    Likes Received:
    1,557
    Trophy Points:
    93
    OK I had this occur again, on a kobold fighter again. I noticed that during combat his AI changed and he started walking through me and walking away slowly, and then when I killed him he just kept moving. So it seems as though the problem could manifest itself before the mob dies with some sort of AI behavioural change.
     
Thread Status:
Not open for further replies.