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[Resolved] Issues opening chests while engaged with crafting stations and "Take All" problem

Discussion in '*** Bug Report Archive (After R75) ***' started by Ancev, Mar 24, 2022.

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  1. Ancev

    Ancev Avatar

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    03/24/2022 18:12
    Title: Issues opening chests while engaged with crafting stations and "Take All" problem
    Reproduction Rate: 100%
    Blocker? no
    Details: I might've bug submitted something like this before but the situation I found myself in earlier today was pretty annoying. I opened one storage chest, and then accessed the alchemy station. Then like I've done in the past I accidentally hit the Take All button and 12000lbs of items ended up in my inventory. After clicking Take All, the storage chest closed itself, and in my main inventory all of the items were still highlighted - which would've worked out if I had opened 2 chests before using the crafting station, or was able to open another storage chest while still using with the crafting station.

    But from that point I wasn't able to open another storage chest - I tried clicking on other chests several times. The only thing I was able to do at that point was close the crafting station and try to open another chest and by doing that it unhighlighted all of those items in my inventory. So now I have to sort it all out. The interesting thing is that.. it doesn't seem be a line of sight issue because I can still right click the chest and modify it's permissions? I tried unchecking all sorts of settings in the Options menu to no avail.

    Steps to Reproduce: "Keyman" says he's able to regularly open chests while engaged in crafting stations. I tried multiple crafting stations and on different Lots, but still unable to do it.. moved the storage chests to different locations around the crafting station to see if it was a line of sight issue. I know I've opened them before.

    Maybe a setting in the game Options to add a Confirmation when hitting the Take All button that players can toggle, it would've fixed the issue for me.

    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz (8) System RAM: 16313
    GPU: NVIDIA GeForce GTX 960 GPU RAM: 2007
    SotA.Win.64.1516.Date.03.17.22
    Area: POT_forest_metropolis_02_template/Twin Traders
    Area Display Name: Twin Traders
    Loc: (77.4, 37.1, -226.4)
    Debug: UE9UX2ZvcmVzdF9tZXRyb3BvbGlzXzAyX3RlbXBsYXRlfFR3aW4gVHJhZGVyc3woNzcuNDA2LCAzNy4xMjIsIC0yMjYuMzgxKXwoMCwgLTAuODc0LCAwLCAwLjQ4Nil8MTk2LjIxMTF8MzguNDQwMnw0LjcxOTQzMQ==
     
  2. Coswald_Dirthmire

    Coswald_Dirthmire Bug Hunter

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    I've run into similar situations and as I recall using the action hotkey, [E] by default, should work even though clicking doesn't. Which isn't to say this isn't a bug, I don't know, but that's a viable workaround in the end. Hopefully [E] to open isn't what gets patched though, I find it very useful.
     
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  3. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    marking resolved since @Coswald_Dirthmire mentioned using e and that's working for the OP.
     
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