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[Resolved] Overworld encounters give warnings on zoning in

Discussion in 'World Building, Scenes, Environment, & Overworld' started by Rhunen, Apr 23, 2019.

  1. Rhunen

    Rhunen Avatar

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    04/24/2019 10:48
    Title: Overworld encounters give warnings on zoning in
    Reproduction Rate: 100%
    Blocker?No
    Details: I haven't run a ton of these yet but so far I have had obsidian stag, baby dragon, and regular dragon versions all warn of great threats on zoning in rather than when the wave spawns. I am not sure if this is intentional or not, but I don't believe it did it before. EDIT: Seems to be all encounters with waves. Had Corpion and Atavist ones do it too.
    Steps to Reproduce: Zone into stag encounters
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: AMD Ryzen 5 2600 Six-Core Processor (12) System RAM: 16332
    GPU: Radeon RX 570 Series GPU RAM: 8140
    SotA.QA.Win.64.829.Date.04.22.19
    Area: RandomEncounter_Plains02/Stag
    Area Display Name: Plains Encounter
    Loc: (35.5, 34.3, -41.1)
    Debug: UmFuZG9tRW5jb3VudGVyX1BsYWluczAyfFN0YWd8KDM1LjUyNSwgMzQuMjU1LCAtNDEuMTQzKXwoMCwgMC45OTQsIDAsIDAuMTEzKXwtMTkyLjk0MXwyMC4yMzU4fDE4
     
    Last edited: Apr 23, 2019
    Vladamir Begemot and Jaesun like this.
  2. Rhunen

    Rhunen Avatar

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    Editing the title, this might just be all encounters with waves. Also have seen it in the Atavist and Corpion ones.
     
    Jaesun and CatherineRose like this.
  3. Vladamir Begemot

    Vladamir Begemot Avatar

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    Experienced this in Red Sash Bandits and Barbarian Plains Encounters.
     
  4. Anpu

    Anpu Avatar

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    And in the Boar encounter. It’s showing as soon as you enter the scene. Its supposed to only show after you trigger the wave battle.
     
  5. Anpu

    Anpu Avatar

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    Just tried a Overland Bandit encounter. I think these might be fixed now (830). Message properly displayed when the wave was activated.

    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Xeon(R) CPU E5-1620 0 @ 3.60GHz (8) System RAM: 16303
    GPU: NVIDIA GeForce GTX 1080 GPU RAM: 8079
    SotA.QA.Win.64.830.Date.04.24.19
    Area: RandomEncounter_Plains02/HumanBandits
    Area Display Name: Plains Encounter
    Loc: (8.9, 32.5, 15.7)
    Debug: UmFuZG9tRW5jb3VudGVyX1BsYWluczAyfEh1bWFuQmFuZGl0c3woOC45NDgsIDMyLjUwNiwgMTUuNjUyKXwoMCwgMC42NTgsIDAsIDAuNzUzKXw4Mi40OTg5NXwxOS41MTU0NXwxMS40OTI3OQ==
     
  6. Sannio

    Sannio Lead Quest and Level Designer Moderator SOTA Developer

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    I put in a fix for this yesterday, for all encounters. It's related to a change we made to all wave battles, which causes many events (like those messages) to happen prematurely.
     
  7. Lord Subtleton

    Lord Subtleton SotA Dev Moderator SOTA Developer

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    All of these issues are now resolved. Many thanks to all those who posted! If you find more cases of incorrect messaging, please re-post.