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Respawn missing - tested in Ulfheim

Discussion in 'World Building, Scenes, Environment, & Overworld' started by Lilofee, Jan 31, 2018.

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  1. Lilofee

    Lilofee Avatar

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    1/31/2018 12:28 PM
    Title:Respawn of certain enemies is missing
    Reproduction Rate:1/1
    Blocker? no

    Details: Farming Ulfheim for quite a while (mostly in Solo-Mode) enemies are respawning less. In the beginning everything works well but after a certain time suddenly certain enemyspots are not filled again. I don't know whether this is intended. After the scene is resetted all mobs are there again.
    More or less it seems to affect the same enemies, e.g. the one located here:

    Area: Ulfheim (Novia_R9_Forest02_03) Loc: (-91.2, 29.2, -73.4) DBG: Tm92aWFfUjlfRm9yZXN0MDJfMDN8fCgtOTEuMTcsIDI5LjIzMSwgLTczLjQzOSl8KDAsIC0wLjU4LCAwLCAtMC44MTQpfDQyOS45Njk1fDEyLjQwMDgyfDUuMTA0OTA5

    Making an estimate I would say that half of the population disappears and is not coming back unless the scene is resetted. I asked my guildmates and they were faced with the same situation, also in other areas like Deep Ravenswood. All of us are farming not static, but running through half of the scene in big circles. So I think it is not us that prevent Mobs from respawning.

    Steps to Reproduce: I could not find a trigger point to reproduce, but it happens after a while of farming. Tried it for 2 hours today and it happened. Yesterday it happened too, would say it was the same timerange.

    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz (8) System RAM: 16341
    GPU: NVIDIA GeForce GTX 1080 Ti GPU RAM: 11138
    SotA.EarlyAccess.LIVE.Win.64.727.Date.01.30.18
    Area: Novia_R9_Forest02_03
    Area Display Name: Ulfheim
    Loc: (-56.1, 45.4, -47.4)
    Debug: Tm92aWFfUjlfRm9yZXN0MDJfMDN8fCgtNTYuMTI2LCA0NS40MjQsIC00Ny40MzMpfCgwLCAwLjk5OCwgMCwgMC4wNTcpfDg5My43MjY4fDE3LjI5MDMzfDEuOTU0OTA2
     
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