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[Responded] add NTP to QA and Live servers

Discussion in 'Critical Issues (Blockers, Performance, Crashes)' started by Elwyn, Nov 13, 2018.

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  1. Elwyn

    Elwyn Avatar

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    11/13/2018 10:19
    Title: add NTP to QA and Live servers
    Reproduction Rate:
    Blocker?
    Details: The server clocks are not synchronized. With a rift clock web app, I have determined that the Live server clock is ~25 seconds fast, and the QA server is over 35 seconds fast. An alternate way to see this is to watch the game date under the compass and see how far before the Earth time hour it changes. Configuring NTP on the servers to synchronize the clocks should fix this.
    Steps to Reproduce:
    User Specs:
    OS: Windows 7 (6.1.0) 64bit
    CPU: Intel(R) Core(TM) i5-2400 CPU @ 3.10GHz (4) System RAM: 24533
    GPU: NVIDIA GeForce GTX 1050 Ti GPU RAM: 4008
    SotA.QA.Win.64.770.Date.11.12.18
    Area: Novia_R8_City_Westend
    Area Display Name: Westend
    Loc: (-103.9, 13.7, -112.0)
    Debug: Tm92aWFfUjhfQ2l0eV9XZXN0ZW5kfHwoLTEwMy44NTIsIDEzLjY5NywgLTExMi4wMTgpfCgwLCAwLjk5OCwgMCwgMC4wNjkpfDE3Mi40NDY5fDIxLjI5MjA5fDMuODY0NzUz
     
  2. Lord Subtleton

    Lord Subtleton Developer Emeritus

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    Thanks for the post. Most likely any time discrepancy is external to the servers.
     
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