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[Responded] Malice Hardened Skeletal Mage and ARcher wants to talk not fight

Discussion in 'Quests, Conversations, & NPC's' started by jiirc, Oct 7, 2017.

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  1. jiirc

    jiirc Avatar

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    10/7/2017 12:44 PM
    Title: Malice Hardened Skeletal Mage wants to talk not fight
    Reproduction Rate:
    Blocker? No
    Details: I was fighting my way thorugh Malice when I encountered a mage that wouldn't fight. When I double clicked on him, he opened a conversation window instead. And he was white instead of green. The same for the aracher. It seems they are meant to part of the Anapa battle, just not sure why they open conversation though.
    Steps to Reproduce:
    - do not talk to Anapa to replicate this
    - clear out Anapa's room of mob
    - find the 2 other mobs near Anapa
    - double click on one of them
    - a conversation starts
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    SotA.EarlyAccess.LIVE.Win.64.672.Date.10.04.17
    Area: Novia_R5_Hills03_Malice/Love
    Area Display Name: Malice
    Loc: (101.9, -6.9, 256.7)
    Debug: Tm92aWFfUjVfSGlsbHMwM19NYWxpY2V8TG92ZXwoMTAxLjg3OCwgLTYuODU5LCAyNTYuNjg1KXwoMCwgMC44ODcsIDAsIDAuNDYyKXwtMTgxOS41MjZ8MzUuODk0M3wzLjAxNTM1Nw==
     
  2. Lexie

    Lexie Bear Queen Emeritus

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    @jiirc
    I just opened another bug report because two of the NPCs in this scene will aggro and the rest will want to open dialogue boxes. So if you fight the two attacking you, you probably will end up fighting the whole room and possibly be missing dialogue.
    So I suspect the dialogue part is intentional but the fight is not. But Lum is the decider ;)
     
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