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[Responded] Saturation pumped

Discussion in 'User Interface (Including Launcher)' started by Barugon, Mar 18, 2018.

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  1. Barugon

    Barugon Avatar

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    3/18/2018 1:52 AM
    Title: Saturation pumped.
    Reproduction Rate: 100%
    Blocker? No.
    Details: The saturation has been pushed up a lot in QA. I had my saturation slider in the middle and had to reduce it by 50% (now it's at 1/4) in order to make colors look normal again.
    Steps to Reproduce: See "Details".
    User Specs:
    OS: Linux 4.15 unknown 64bit
    CPU: AMD Ryzen 7 1700 Eight-Core Processor (16) System RAM: 32158
    GPU: GeForce GTX 1070/PCIe/SSE2 GPU RAM: 8192
    SotA.EarlyAccess.QA.Linux.64.649.Date.03.16.18
    Area: BasementSceneDungeonVillage_2Floor
    Area Display Name: Village Stone 2-Story Basement
    Loc: (9.0, 5.0, 9.8)
    Debug: QmFzZW1lbnRTY2VuZUR1bmdlb25WaWxsYWdlXzJGbG9vcnx8KDkuMDAzLCA1LjAxMSwgOS44MzgpfCgwLCAtMC42MjQsIDAsIC0wLjc4Mil8MTEyLjk3OTF8MTkuMzY5Mzh8NS4wNjM1Nw==
     
  2. Lexie

    Lexie Bear Queen Emeritus

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    @Barugon
    Saturation was indeed changed with this release. The default saturation should now be right in the middle of the slider. I imagine your settings on live carried over which is why you had to re-adjust.
     
    Barugon likes this.
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