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[Responded] South Boundless forest - tree branches not solid

Discussion in 'World Building, Scenes, Environment, & Overworld' started by Rinaldi, Apr 19, 2019.

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  1. Rinaldi

    Rinaldi Bug Hunter

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    04/19/2019 21:48
    Title: South Boundless forest - tree branches not solid
    Reproduction Rate: 100%
    Blocker? no
    Details: all of the tangles tree branches on the ground in this region are not solid. see pic
    Steps to Reproduce: none
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz (8) System RAM: 32709
    GPU: NVIDIA GeForce GTX 1070 GPU RAM: 8088
    SotA.QA.Win.64.827.Date.04.19.19
    Area: Novia_R9_Forest01_01
    Area Display Name: South Boundless Forest
    Loc: (-91.7, 61.6, 225.6)
    Debug: Tm92aWFfUjlfRm9yZXN0MDFfMDF8fCgtOTEuNjg3LCA2MS42MzEsIDIyNS42NDQpfCgwLCAwLjY0NywgMCwgLTAuNzYyKXwtMjU2LjE5Nzh8Mi41MzQ2NDV8Ni4xNzk4MTE=
    [​IMG]
     
  2. Sannio

    Sannio Lead Quest and Level Designer Moderator SOTA Developer

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    This is intentional. Sometimes we simplify, or remove, collision from "clutter" on the ground, especially if the area has significant combat situations in the area. Our worldbuilder at the time decided any collision on these branches would be detrimental to combat.
     
    Jaesun likes this.
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