Instead of adding ransom back in give pvp rewards that create goals, interesting rewards, and scenes. Such as Adding in pvp quests, a bounty system, and ability to earn titles with buffs. Make killing a choice and give specific rewards for types of pvpers for example killers, Mercy killers, justified killers from bounties. Leader board could be expanded to give reward tokens, perhaps based on a justice system. Daily pvp quests give rewards, extra pvp incentives and more. Pvpers are people too. This game was created with pvp and with many things not many systems got completed or got much depth added in. Now is the time to go back to these systems and finish what was started. That's why I always say " if you only look at what IS you might miss what could be". Let's create what could be instead. Ransom is not the solution and it gives an easy way out for devs instead of having them create for us giving a satisfying, rewarding and fun system instead. I vote for completion of our game systems. Pvp is only one, our journal/quest system is another. We have always given feedback for improving this game so let's fight for that. I hate the easy way out thinking. It's done a great disservice to this game every time it was used.