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Rewards should weigh less

Discussion in 'Wishlist Requests' started by Echondas, Aug 10, 2020.

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  1. Echondas

    Echondas Bug Hunter Bug Moderator

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    Dye & Firework Reward Items = 1.0 AU
    Obsidian Potion Reward = 1.0 AU
    Obsidian Potion of Capacity = 0.3 AU

    Would be nice if all the 'reward' items weighed 0 - or at least 0.3 to match the unpacked potion
     
    that_shawn_guy and Net like this.
  2. Lord Andernut

    Lord Andernut Avatar

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    Yeah, it's all over the place. Some items have "realistic" (?!?!?!) weights of like 75, and then there's other items at 1 weight.

    I hate weight mechanics in most games, unless there's a survival or selling mechanic related to the game (like selling blades etc.).

    So I've got massive statues or decorations that weigh very little, but then something like the hot air balloon weighs 45.

    If we're not going to apply that weight penalty evenly, we may as well drop most decorative and store items to a very low weight and reserve weight for adventuring items like ingredients/materials/loot/etc. that may have a game-play mechanic reason for being heavy.

    I'm a packrat (always have been in games) and a lot of the "older" things weigh far more than newer ones, a light pass dropping all those weights would be great.
     
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  3. devilronin

    devilronin Avatar

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    atleast you have infinite space.... holding 100-1000 items that dont weigh much is better because the icon can easily be used as a "time to go sell" reminder, vs the "oh now you need to delete an item for that artifact..." after picking up 10 torchs from ativists
     
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