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ruined keep: pathing issues with satyr marksman

Discussion in 'World Building, Scenes, Environment, & Overworld' started by Ancev, Feb 14, 2019.

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  1. Ancev

    Ancev Avatar

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    02/14/2019 13:48
    Title: ruined keep: pathing issues with satyr marksman
    Reproduction Rate: 100%
    Blocker? no
    Details: two satyr marksman on top of the wall near the gatehouse have pathing/leash problems. they seem to shoot at you from their default location then as they are attacked they move abruptly back to their spawn point during combat. all satyr marksman in the zone may need to be addressed.

    I also noticed every longbow they dropped had 0 durability.. about 8 of them or so.
    Steps to Reproduce:
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz (8) System RAM: 8121
    GPU: NVIDIA GeForce GTX 960 GPU RAM: 2007
    SotA.Win.64.913.Date.02.11.19
    Area: Obsidian_Keep
    Area Display Name: Ruined Keep
    Loc: (352.5, 59.2, 356.5)
    Debug: T2JzaWRpYW5fS2VlcHx8KDM1Mi40ODQsIDU5LjI0MywgMzU2LjUxOCl8KDAsIDAuMTgsIDAsIDAuOTg0KXw3MDQuMDMyMnwyNi4yMjg3OXwxMy4zNjU1OQ==
     
    Last edited: Feb 15, 2019
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