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Runners still run too much

Discussion in 'Release 22 Feedback' started by himmelweiss, Sep 24, 2015.

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  1. himmelweiss

    himmelweiss Avatar

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    Ok right after i downloaded the patch i played in "solo online" mode to make sure to have a fresh instance of everything and master classes and... well you know what i mean.
    What can i say? It's a lot better now, Archers now indeed shoot after each run, sometimes even 2 or 3 times, depending how close i am are (so my guess).
    Same with the Mages.
    And Hardened Elf Archers finally do some serious damage. Expecially with Piercing Shot!

    Sure it's not perfect, but it's a lot more enjoyable now.
    Yes they still run a lot, but atleast they stop now here and there for a moment.

    Thanks!
     
    Last edited: Sep 25, 2015
    enderandrew likes this.
  2. Scrambler

    Scrambler Developer Emeritus

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    Great. Sounds like it's working pretty well. They're still running a bit more than I want them to, but at least the fix for it will be in a different area of our code. I'll take a look into that for the next release.

    Enjoy :)
     
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