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s midmaer way - harvestable tree set very low?

Discussion in 'World Building, Scenes, Environment, & Overworld' started by Alley Oop, Feb 16, 2018.

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  1. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    2/16/2018 5:37 PM
    Title: s midmaer way - harvestable tree set very low?
    Reproduction Rate: 1/?
    Blocker? no
    Details:
    [​IMG]
    Steps to Reproduce:
    User Specs:
    OS: Linux 4.14 ManjaroLinux 17.1.4 64bit
    CPU: Intel(R) Core(TM) i5-4430 CPU @ 3.00GHz (4) System RAM: 15993
    GPU: GeForce GTX 970/PCIe/SSE2 GPU RAM: 4096
    SotA.EarlyAccess.QA.Linux.64.630.Date.02.16.18
    Area: Novia_R3_Hills01_Road
    Area Display Name: South Midmaer Way
    Loc: (136.9, 74.5, -152.6)
    Debug: Tm92aWFfUjNfSGlsbHMwMV9Sb2FkfHwoMTM2Ljg4NiwgNzQuNDg4LCAtMTUyLjYyMSl8KDAsIC0wLjk5MiwgMCwgMC4xMjkpfC0xMjQ1LjEwNXwyMC4yMTY1NnwxOA==
     
  2. Sannio

    Sannio Lead Quest and Level Designer Moderator SOTA Developer

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    Thanks for the report! Added to issue #67525
     
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