Maybe it's the wrong place, or it has already been discussed, in any of these cases, I apologize and please, if possible, show/point me the forum/threads. My questions: is it possible playing in a seamless map? I mean, no zoning, I'd really like it. I understand that it's not easy and there are some tech problems, but, if I'm not wrong, unity can do it. is the terrain voxel made? I logged only a couple of times so I didn't check, If not voxel, do you plan to do something about it? I'm not looking for hate/flame, just really interested. Looking at nowaday technologies, would be wonderful having a SotA able to wash away the other games.
mm.. standing from SotA developers point of view, everything he said is correct, and answering back is difficult, but from my point of view, as a simple gamer, I feel like they're cutting some edges, and at the end the game will be hurt by it. But I should not forget that this game is not backed up by some huge publisher, so means less money.. After a little bit of thinking, I'm not so worried anymore. The key is the fact SotA doesn't have a big publisher behind the shoulders, it's a "bad" thing because, this means less resources, but it's also a good thing, because, everybody know what happened in the past with many games, beautiful, terrific on the paper, but at some point bended to s*it because commercial choices were forced. So I believe in the implement "freedom".