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Sequanna Colossus - Spoiler room

Discussion in 'Critical Issues (Blockers, Performance, Crashes)' started by Talimar, Oct 13, 2017.

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  1. Talimar

    Talimar Avatar

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    The door, after you switch to FO, auto-closes too fast to escape the room. Feature? Maybe.


    10/13/2017 8:55 PM

    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-4820K CPU @ 3.70GHz (8) System RAM: 16324
    GPU: NVIDIA GeForce GTX 750 Ti GPU RAM: 2017
    SotA.EarlyAccess.LIVE.Win.64.672.Date.10.04.17
    Area: Novia_R4_POI_SequanaColossus
    Area Display Name: Sequanna Colossus
    Loc: (-265.7, 88.9, 41.4)
    Debug: Tm92aWFfUjRfUE9JX1NlcXVhbmFDb2xvc3N1c3x8KC0yNjUuNzEzLCA4OC44OTcsIDQxLjQzMil8KDAsIC0wLjcxMiwgMCwgLTAuNzAyKXwtMjY4LjcyOTV8MTcuODU1Mzl8Mi4wMTk2NTk=

    *cycling from Multi to Friends online. Repeatable. The door remains open in Multi, the FO door auto-closes. The door was opened in Multi, and as such the puzzle is not complete in FO.

    edit2: after a food break, I can confirm that the door in multiplayer is now broken. If the puzzle gets unsolved, the door auto-shuts; preventing you from escaping. :)
     
    Last edited: Oct 14, 2017
  2. Rentier

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    @Talimar if u multitrigger the door from the inside it goes down the whole way and you can run/jump outside

    standing on the door seems to slow the raising and push you out

    but i only did this in Multiplayer not FO
     
    Talimar likes this.
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