Dismiss Notice
This Section is READ ONLY - All Posts Are Archived

Severe FPS loss for party members in Vauban Pass

Discussion in 'Critical Issues (Blockers, Performance, Crashes)' started by brogan, Dec 9, 2017.

Thread Status:
Not open for further replies.
  1. brogan

    brogan Avatar

    Messages:
    71
    Likes Received:
    63
    Trophy Points:
    8
    Title: Severe FPS loss for party members in Vauban Pass
    Reproduction Rate: Unknown
    Blocker? Yes
    Details: While exploring Vauban Pass for fun, three members of the group, including myself, experienced a severe loss of FPS. The issue began around the time we entered into the Gravedigger's treasure room. My FPS began dropping dramatically and increased from there, and with /debug I watched my error counter tick away, over 1250 before I managed to exit the game a few minutes later.

    The one party member that hadn't gone into the treasure room with us reported to not be having such issues, but those of us that did were suffering about 4 FPS (or lower, in my case).

    Two of us grabbed our debug log files for the event and with a little help have isolated the log outputs of around when the null reference errors we both encountered around the same time.

    @Lexie I hope this is helpful for identifying the issue that happened!

    Excerpt from Brogan's sota_log.txt follows.
    ****************** Relavent excerpt of sota_log.txt *************************
    IncomingMessages, Total=135, NumPlayers=5, SceneId=Novia_R4_Hills01_VaubanPass,Room=e47f2f88-d6da-4699-b0b6-9a11e0d73a01
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=959 SP2=520
    targetnum = 1 and name = Skeleton_Caster_T05(Clone) and actual name =Skeleton_Caster_T05(Clone)
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=959 SP2=520
    UsedSkill=RapidFire, HandSlotIndex=3 SP1=959 SP2=520
    Used 8/8 reagents for rune (RapidFire)
    The referenced script on this Behaviour (Game Object '<null>') is missing!

    (Filename: Line: 1753)

    The referenced script on this Behaviour (Game Object 'WaterWaveDistortionCollision3') is missing!

    (Filename: Line: 1753)

    The referenced script on this Behaviour (Game Object 'WaterWaveDistortionCollision3') is missing!

    (Filename: Line: 1753)

    DPS=36.9, NumberOfHits=22, PlayerName=BROGAN MURPHY
    DPS=40.2, NumberOfHits=24, PlayerName=BROGAN MURPHY
    Used 0/0 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=959 SP2=519
    targetnum = 0 and name = Wolf_T05_Elder(Clone) and actual name =Wolf_T05_Elder(Clone)
    UsedSkill=RapidFire, HandSlotIndex=3 SP1=1045 SP2=520
    Used 8/8 reagents for rune (RapidFire)
    OutgoingMessageQueue, Total=50,Master=False,SceneId=Novia_R4_Hills01_VaubanPass,timeScale=1.00,SetActorProperties:6,RPC/EnableHeldItemsRPC:5,SetViewState:4,RaiseViewEventUnreliable:4,RPC/EnableArmUseRPC:4,Room=e47f2f88-d6da-4699-b0b6-9a11e0d73a01
    DPS=35.2, NumberOfHits=24, PlayerName=BROGAN MURPHY
    Used 0/0 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=520
    Used 1/1 reagents for rune (AimedShot)
    UsedSkill=AimedShot, HandSlotIndex=0 SP1=959 SP2=520
    Used 0/0 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=959 SP2=520
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=959 SP2=520
    Used 0/0 reagents for rune (AimedShot)
    UsedSkill=AimedShot, HandSlotIndex=0 SP1=959 SP2=519
    DPS=37.7, NumberOfHits=22, PlayerName=BROGAN MURPHY
    targetnum = 0 and name = Wolf_T05_Elder(Clone) and actual name =Wolf_T05_Elder(Clone)
    DPS=29.5, NumberOfHits=15, PlayerName=BROGAN MURPHY
    targetnum = 1 and name = Wolf_T05_Elder(Clone) and actual name =Wolf_T05_Elder(Clone)
    Used 0/0 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=959 SP2=520
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=1018 SP2=645
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=959 SP2=520
    Used 1/1 reagents for rune (AimedShot)
    UsedSkill=AimedShot, HandSlotIndex=0 SP1=960 SP2=519
    DPS=30.2, NumberOfHits=9, PlayerName=BROGAN MURPHY
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=959 SP2=519
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=520
    Used 0/0 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=959 SP2=520
    Used 1/1 reagents for rune (AimedShot)
    UsedSkill=AimedShot, HandSlotIndex=0 SP1=959 SP2=520
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=959 SP2=520
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=959 SP2=520
    DPS=20.9, NumberOfHits=10, PlayerName=BROGAN MURPHY
    Used 1/1 reagents for rune (AimedShot)
    UsedSkill=AimedShot, HandSlotIndex=0 SP1=959 SP2=519
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=1047 SP2=663
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=1079 SP2=647
    Used 0/0 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=1078 SP2=651
    targetnum = 0 and name = Wolf_T05_Elder(Clone) and actual name =Wolf_T05_Elder(Clone)
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=519
    DPS=34.8, NumberOfHits=14, PlayerName=BROGAN MURPHY
    Used 0/0 reagents for rune (AimedShot)
    UsedSkill=AimedShot, HandSlotIndex=0 SP1=959 SP2=520
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=1051 SP2=657
    Used 0/0 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=1174 SP2=704
    Used 1/1 reagents for rune (AimedShot)
    UsedSkill=AimedShot, HandSlotIndex=0 SP1=959 SP2=520
    DPS=42.8, NumberOfHits=15, PlayerName=BROGAN MURPHY
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=988 SP2=446
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=959 SP2=520
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=1051 SP2=576
    UsedSkill=RapidFire, HandSlotIndex=3 SP1=1051 SP2=573
    Used 8/8 reagents for rune (RapidFire)
    DPS=42.2, NumberOfHits=22, PlayerName=BROGAN MURPHY
    IncomingBytes, GameBytes=12573, GroupBytes=50, SceneBytes=50, TotalBytes=12673, NumPlayers=5, SceneId=Novia_R4_Hills01_VaubanPass
    Used 1/1 reagents for rune (RuneWeapon_Bow_Pierce)
    UsedSkill=RuneWeapon_Bow_Pierce, HandSlotIndex=-1 SP1=960 SP2=519
    DPS=29.4, NumberOfHits=18, PlayerName=BROGAN MURPHY
    DPS=13.7, NumberOfHits=13, PlayerName=BROGAN MURPHY
    NullReferenceException: Object reference not set to an instance of an object
    at Portalarium.SotA.Gameplay.CombatEffectInstance.StartTraveling () [0x00000] in <filename unknown>:0
    at Portalarium.SotA.Gameplay.CombatEffectInstance.SetState (EffectState state) [0x00000] in <filename unknown>:0
    at Portalarium.SotA.Gameplay.CombatEffectInstance.Update () [0x00000] in <filename unknown>:0
    at BaseCharacterController.UpdateEffects () [0x00000] in <filename unknown>:0
    at NPCController.UpdateInternal () [0x00000] in <filename unknown>:0
    at BaseCharacterController.UpdateExternal () [0x00000] in <filename unknown>:0
    at Portalarium.PortMonoUpdater.Update () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)





    Excerpt from Strahd's sota_log.txt follows.
    Please note, a significant amount of time before this snippet, there were quite a few of the following warnings:
    The referenced script on this Behaviour is missing!
    (Filename: Line: 1510)
    The referenced script on this Behaviour (Game Object '<null>') is missing!
    (Filename: Line: 1753)

    If these are relevant, let me know and I will post them.

    ****************** Relavent excerpt of sota_log.txt *************************

    QueueSongStartRPC

    (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    PlayerQueuedSongRPC
    DPS=1.5, NumberOfHits=2, PlayerName=STRAHD
    UsedSkill=RuneWeapon_Blade1H_Slash, HandSlotIndex=-1 SP1=1942 SP2=1063
    UsedSkill=Thrust, HandSlotIndex=0 SP1=1950 SP2=1002
    UsedSkill=RuneWeapon_Blade1H_Slash, HandSlotIndex=-1 SP1=1911 SP2=975
    UsedSkill=GlancingBlow, HandSlotIndex=2 SP1=1900 SP2=964
    DPS=8.5, NumberOfHits=3, PlayerName=STRAHD
    UsedSkill=RuneWeapon_Blade1H_Slash, HandSlotIndex=-1 SP1=1844 SP2=862
    UsedSkill=WhirlingBlades, HandSlotIndex=0 SP1=1843 SP2=864
    targetnum = 0 and name = Skeleton_Caster_T05(Clone) and actual name =Skeleton_Caster_T05(Clone)
    UsedSkill=Charge, HandSlotIndex=3 SP1=1689 SP2=245
    DPS=13.5, NumberOfHits=5, PlayerName=STRAHD
    UsedSkill=RuneWeapon_Blade1H_Slash, HandSlotIndex=-1 SP1=2105 SP2=833
    UsedSkill=Rend, HandSlotIndex=0 SP1=2144 SP2=893
    UsedSkill=RuneWeapon_Blade1H_Slash, HandSlotIndex=-1 SP1=2119 SP2=874
    UsedSkill=Thrust, HandSlotIndex=1 SP1=2119 SP2=874
    IncomingBytes, GameBytes=12125, GroupBytes=50, SceneBytes=54, TotalBytes=12229, NumPlayers=5, SceneId=Novia_R4_Hills01_VaubanPass
    Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak

    (Filename: Line: 371)

    Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak

    (Filename: Line: 371)

    Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak

    (Filename: Line: 371)

    Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak

    (Filename: Line: 371)

    Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak

    (Filename: Line: 371)

    Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak

    (Filename: Line: 371)

    Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak

    (Filename: Line: 371)

    Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak

    (Filename: Line: 371)

    Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak

    (Filename: Line: 371)

    Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak

    (Filename: Line: 371)

    Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak

    (Filename: Line: 371)

    Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak

    (Filename: Line: 371)

    Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak

    (Filename: Line: 371)

    DPS=15.7, NumberOfHits=8, PlayerName=STRAHD
    Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak

    (Filename: Line: 371)

    Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak

    (Filename: Line: 371)

    Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak

    (Filename: Line: 371)

    Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak

    (Filename: Line: 371)

    Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak

    (Filename: Line: 371)

    Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak

    (Filename: Line: 371)

    Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak

    (Filename: Line: 371)

    Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak

    (Filename: Line: 371)

    Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak

    (Filename: Line: 371)

    Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak

    (Filename: Line: 371)

    DPS=7.2, NumberOfHits=5, PlayerName=STRAHD
    DPS=2.3, NumberOfHits=3, PlayerName=STRAHD
    UsedSkill=Charge, HandSlotIndex=0 SP1=2015 SP2=1037
    DPS=0.1, NumberOfHits=1, PlayerName=STRAHD
    UsedSkill=RuneWeapon_Blade1H_Slash, HandSlotIndex=-1 SP1=1862 SP2=993
    UsedSkill=Thrust, HandSlotIndex=1 SP1=1861 SP2=990
    UsedSkill=DoubleThrust, HandSlotIndex=0 SP1=1842 SP2=978
    The referenced script on this Behaviour (Game Object '<null>') is missing!

    (Filename: Line: 1753)

    The referenced script on this Behaviour (Game Object 'WaterWaveDistortionCollision3') is missing!

    (Filename: Line: 1753)

    The referenced script on this Behaviour (Game Object 'WaterWaveDistortionCollision3') is missing!

    (Filename: Line: 1753)

    DPS=7.3, NumberOfHits=5, PlayerName=STRAHD
    DPS=7.3, NumberOfHits=5, PlayerName=STRAHD
    UsedSkill=CoupDeGrace, HandSlotIndex=0 SP1=1881 SP2=913
    DPS=7.3, NumberOfHits=4, PlayerName=STRAHD
    UsedSkill=Charge, HandSlotIndex=3 SP1=1707 SP2=242
    UsedSkill=RuneWeapon_Blade1H_Slash, HandSlotIndex=-1 SP1=2042 SP2=794
    UsedSkill=CoupDeGrace, HandSlotIndex=0 SP1=2042 SP2=794
    DPS=1.5, NumberOfHits=2, PlayerName=STRAHD
    DPS=1.5, NumberOfHits=2, PlayerName=STRAHD
    DPS=1.5, NumberOfHits=2, PlayerName=STRAHD
    PhotonNetwork: StatusChange QueueOutgoingAcksWarning, State=Joined
    NetworkPerformance: QueueOutgoingAcksWarning, Incoming=0,Outgoing=0,MaxIncoming=206,fps=30.0,NumPlayers=5,SceneId=Novia_R4_Hills01_VaubanPass,Room=e47f2f88-d6da-4699-b0b6-9a11e0d73a01

    (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    UsedSkill=Charge, HandSlotIndex=3 SP1=1703 SP2=198
    DPS=0.1, NumberOfHits=1, PlayerName=STRAHD
    UsedSkill=Thrust, HandSlotIndex=1 SP1=1919 SP2=1079
    DPS=0.1, NumberOfHits=1, PlayerName=STRAHD
    NullReferenceException: Object reference not set to an instance of an object
    at Portalarium.SotA.Gameplay.CombatEffectInstance.StartTraveling () [0x00000] in <filename unknown>:0
    at Portalarium.SotA.Gameplay.CombatEffectInstance.SetState (EffectState state) [0x00000] in <filename unknown>:0
    at Portalarium.SotA.Gameplay.CombatEffectInstance.Update () [0x00000] in <filename unknown>:0
    at BaseCharacterController.UpdateEffects () [0x00000] in <filename unknown>:0
    at NPCController.UpdateInternal () [0x00000] in <filename unknown>:0
    at BaseCharacterController.UpdateExternal () [0x00000] in <filename unknown>:0
    at Portalarium.PortMonoUpdater.Update () [0x00000] in <filename unknown>:0
     
Thread Status:
Not open for further replies.