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Sheep and other critters have moving corpses

Discussion in 'Release 36 Bug Forum' started by zcundizmond, Dec 11, 2016.

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  1. zcundizmond

    zcundizmond Avatar

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    Title: Sheep and other critters have moving corpses

    Reproduction Rate: RARE/Unable to test

    Blocker? No

    Details: Some critters (sheep and rabbit so far) continue to move after they are dead. I was unable to find a surefire way to reproduce this bug. The critters are labeled as corpses but are unable to be skinned, as well as unable to be damaged/killed and appears to be faster than the creature was once alive.


    Steps to Reproduce:

    1. Attack and kill a critter.
    2. Rarely, critters will continue moving but be unable to be attacked or harvested.

    Noteworthy to point out -
    • Corpse explosion still functions on this 'reanimated' corpse.
    • Chain lightning does not jump to creatures in this state.
    • Immolation or other AoE effect also do not appear to affect critters in this state.
    • Below is a screenshot for the sake of having a screenshot, but it was taken with a critter in this state.
    • I confirmed with 2 bystanders that this was visible on their clients as well, both confirmed.

    [​IMG]


    User Specs: Xeon 1230 V3, 64 GB Ram, Nvidia GTX1070 x2 (one enabled), Win10
     
  2. Raven Swiftbow

    Raven Swiftbow Bug Hunter

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