There are a number of devotional shrines and quite a few blessing puzzle quests scattered about. Both shrines and blessings are buffs that last quite a while. For the most part, I feel a player can look at the buff and determine which "seems good" for their character at that time. The health per second and focus per second shrines are common favorites, as are the +Strength, Intelligence, and Dexterity, at least where combat is concerned. But I recently discovered both shrines and blessings that add +Adventurer Level. I had thought that Adventurer Level was simply a graduated measurement of the amount of XP your character has accumulated. If that were true, then it's just a display property and adding to it for a few hours would not help you in any way. I dug up this 2-year-old post: https://www.shroudoftheavatar.com/f...what-does-adventurer-level-actually-do.91848/ I'm not sure if it's accurate anymore. I expect things have changed, as it reads like things were changing even as that post was written. What does Adventurer Level do for you? Is it helpful to have a buff that's +4, 5, or 9 (both together)? How would it compare to other buffs, like +5 Strength? Or is it a legacy of a bygone era, best ignored?