I have been in and out of sieges for a while and not once did I see it Hijacked or taken over. I actually completed about 6 over the past month or two and never saw a sole. I Take my time in them also. Hell I had a few where the engineers reset a few times. NOW if there was even ONE time that player had a Siege "ambushed" or taken over by any other player, then all that did was show how antisocial some players are and those are the exact players that some want to get away from. There are so many locations that anyone could gone into without treading on other players actions that it is not necessary, and if you did it and you did it repeatedly then you are the problem NOT the game or the players who wanted the change to be able to keep it private. The change to remove players option to be alone was a mistake, and as a result you see players complain about situations like this. Look people if there are players out there that enjoy treading on the work and game play of others, Chris is one of them, and some of the players want nothing to do with them, never did.. Now the game adjusts to funnel them into their own world so be it, but not one person can complain. If you want to be a jerk you can, but your way of playing should NOT interfere with anyone else's. We had to option of SPO and Friends Only for ever and the change was proven to produce the exact type of game play players wanted t avoid, now fixed Live Learn Adapt Overcome or sit by and be ran over. Now sieges have been a farce since implemented since they actually have zero to do with the actual town. The entire mechanic can just be moved and made an encounter ANYWHERE and it would be the exact same. "sieges" should have been integrated into the actual towns, the time taken to do so and the creativeness required should have been spent on actually making it a Siege, not just another encounter. If you want to complain about sieges complain bout that.