Dismiss Notice
This Section is READ ONLY - All Posts Are Archived

Single stat buff

Discussion in 'Release 51 QA Feedback Forum' started by Barugon, Feb 13, 2018.

  1. Barugon

    Barugon Avatar

    Messages:
    8,914
    Likes Received:
    15,055
    Trophy Points:
    153
    Gender:
    Male
    Location:
    Mystic Isle
    Since we are limited to a single stat buff, can we please have back the ability to charge it up?
     
  2. Sara Dreygon

    Sara Dreygon Avatar

    Messages:
    1,314
    Likes Received:
    4,669
    Trophy Points:
    113
    Gender:
    Male
  3. Katu

    Katu Avatar

    Messages:
    210
    Likes Received:
    355
    Trophy Points:
    30
    Gender:
    Male
    Location:
    Finland
    What am I missing?
    You can charge those, but it has to be in your deck, not in your "belt"? Right?
     
  4. Barugon

    Barugon Avatar

    Messages:
    8,914
    Likes Received:
    15,055
    Trophy Points:
    153
    Gender:
    Male
    Location:
    Mystic Isle
    Technically, you can charge them up but you get no extra benefit.
     
    Chatele and Katu like this.
  5. Bow Vale

    Bow Vale Avatar

    Messages:
    1,684
    Likes Received:
    4,541
    Trophy Points:
    113
    Location:
    NBM
    And take away the negative effects as they were only bought in to negate people using more than one.
     
  6. Barugon

    Barugon Avatar

    Messages:
    8,914
    Likes Received:
    15,055
    Trophy Points:
    153
    Gender:
    Male
    Location:
    Mystic Isle
    The negative effects are already gone.
     
    Chatele and Bow Vale like this.
  7. kaeshiva

    kaeshiva Avatar

    Messages:
    1,786
    Likes Received:
    6,594
    Trophy Points:
    113
    Gender:
    Female
    I agree, charging it would be nice if we are not gonna be able to have more than 1.
    Still think limiting it to two would have been more reasonable, though.
     
    Nikko and Chatele like this.
  8. Kain Darkmoor

    Kain Darkmoor Avatar

    Messages:
    552
    Likes Received:
    1,118
    Trophy Points:
    63
    I'd probably disagree. What's the downside of charging the stat buffs when there is no reason to use them during combat. Adding benefits to charging them just means you charge them every time, which really just results in them giving more of the stat. If they want to make them more powerful, just do that without charging.
     
    danjacobsmith, Gia2, Kpopgurl and 3 others like this.
  9. Barugon

    Barugon Avatar

    Messages:
    8,914
    Likes Received:
    15,055
    Trophy Points:
    153
    Gender:
    Male
    Location:
    Mystic Isle
    What's the point of having multiple glyphs? What's the point getting 6 of them for specializing?
     
  10. Daxxe Diggler

    Daxxe Diggler Bug Brigade - Bug Hunter

    Messages:
    2,353
    Likes Received:
    5,125
    Trophy Points:
    153
    Gender:
    Male
    Location:
    Virtue Oasis - Hidden Vale
    I would love to at least be able to extend the duration with charging them. I agree with Barugon too... what good will a 6th glyph do for these skills?
     
    Barugon and Chatele like this.
  11. CatweazleX

    CatweazleX Avatar

    Messages:
    344
    Likes Received:
    384
    Trophy Points:
    43
    Location:
    Veritas Sanctuary
    you are not limited to single stat buff, you can use potions.
    At this point i have to ask, why it is allowed to buff all three stats using potions, but only allow one stat by using magery?
     
    GreyMouser Skye and Kara Brae like this.
  12. Cora Cuz'avich

    Cora Cuz'avich Avatar

    Messages:
    1,442
    Likes Received:
    2,209
    Trophy Points:
    113
    Location:
    Veritas Sanctuary
    Shhhh!
     
  13. Barugon

    Barugon Avatar

    Messages:
    8,914
    Likes Received:
    15,055
    Trophy Points:
    153
    Gender:
    Male
    Location:
    Mystic Isle
    She says as Chris whips out his nerf stick....
     
  14. Cora Cuz'avich

    Cora Cuz'avich Avatar

    Messages:
    1,442
    Likes Received:
    2,209
    Trophy Points:
    113
    Location:
    Veritas Sanctuary
    Naw, he's saving that for the monkey room. I know because I'm almost strong enough to go there now.
     
    Luca Xante, Kara Brae and Barugon like this.
  15. Earl Atogrim von Draken

    Earl Atogrim von Draken Avatar

    Messages:
    5,552
    Likes Received:
    10,511
    Trophy Points:
    165
    Gender:
    Male
    An oversight you just corrected ^^

    I am for two stats as well. One seems not enough while all are too much. Can we try with two please? Maybe one potion and one mage buff @Chris ?
     
  16. Bow Vale

    Bow Vale Avatar

    Messages:
    1,684
    Likes Received:
    4,541
    Trophy Points:
    113
    Location:
    NBM
    Mage buffs have variance depending on skill, Potions should also have variance based on Alchemy skill for duration and strength.
     
    GreyMouser Skye and Chatele like this.
  17. devilcult

    devilcult Avatar

    Messages:
    534
    Likes Received:
    1,184
    Trophy Points:
    63
    im fine with 0 buff
     
  18. HogwinHD

    HogwinHD Avatar

    Messages:
    577
    Likes Received:
    1,696
    Trophy Points:
    75
    Gender:
    Male
    Location:
    Somewhere.....
    Limiting to 2 buffs would make a lot more sense
     
    Montaigne likes this.
  19. danjacobsmith

    danjacobsmith Avatar

    Messages:
    247
    Likes Received:
    614
    Trophy Points:
    18
    I personally like that it's limited to 1. If you can have two, in most cases you're barely making a choice.

    1 makes it a hard choice, which is good for build diversity.
     
  20. the Lacedaemonian

    the Lacedaemonian Avatar

    Messages:
    219
    Likes Received:
    339
    Trophy Points:
    18
    I have a wholly different perspective. Limit the buffs to stat, defense, offense overall, but make them strong. Twenty more dexterity is not going to give you that critical hit that wins out over a mage or a warrior. And let's be real, 20 more strength (40 hp) isn't going to save your ass. Even 40 more focus via Intelligence won't remotely alter the outcome of a fight if you cannot win it without buffs.

    Either the buffs mean something, or, they really don't. We just psychologically feel as if we have to have them when in reality, the difference of not having them is a one-in-a-thousand RNG result.
     
    Last edited: Feb 19, 2018